
#source
    
    do {
        true;
        "Hello, world!";
        break;
    } while none;
    false;

#bytecode
    
begin:
    PUSHTRU;
    POP 1;
    PUSHSTR "Hello, world!";
    POP 1;
    JUMP end;
    PUSHNNE;
    JUMPIFANDPOP begin;
end:
    PUSHFLS;
    POP 1;
    RETURN 0;