cleanups and more test cases
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/* +--------------------------------------------------------------------------+
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** | _ _ _ |
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** | | \ | | (_) |
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** | | \| | ___ _ __ _ |
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** | | . ` |/ _ \| |/ _` | |
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** | | |\ | (_) | | (_| | |
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** | |_| \_|\___/| |\__,_| |
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** | _/ | |
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** | |__/ |
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** +--------------------------------------------------------------------------+
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** | Copyright (c) 2022 Francesco Cozzuto <francesco.cozzuto@gmail.com> |
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** +--------------------------------------------------------------------------+
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** | This file is part of The Noja Interpreter. |
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** | |
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** | The Noja Interpreter is free software: you can redistribute it and/or |
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** | modify it under the terms of the GNU General Public License as published |
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** | by the Free Software Foundation, either version 3 of the License, or (at |
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** | your option) any later version. |
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** | |
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** | The Noja Interpreter is distributed in the hope that it will be useful, |
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** | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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** | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General |
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** | Public License for more details. |
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** | |
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** | You should have received a copy of the GNU General Public License along |
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** | with The Noja Interpreter. If not, see <http://www.gnu.org/licenses/>. |
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** +--------------------------------------------------------------------------+
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*/
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#include <assert.h>
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#include "../utils/defs.h"
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#include "objects.h"
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typedef struct {
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Object base;
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int mapper_size, count;
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int *mapper;
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Object **keys;
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Object **vals;
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} MapObject;
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static Object *select(Object *self, Object *key, Heap *heap, Error *err);
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static _Bool insert(Object *self, Object *key, Object *val, Heap *heap, Error *err);
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static int count(Object *self);
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static void print(Object *self, FILE *fp);
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static void walk(Object *self, void (*callback)(Object **referer, void *userp), void *userp);
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static void walkexts(Object *self, void (*callback)(void **referer, unsigned int size, void *userp), void *userp);
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static Object *copy(Object *self, Heap *heap, Error *err);
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static int hash(Object *self);
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static TypeObject t_map = {
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.base = (Object) { .type = &t_type, .flags = Object_STATIC },
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.name = "map",
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.size = sizeof (MapObject),
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.copy = copy,
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.hash = hash,
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.select = select,
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.insert = insert,
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.count = count,
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.print = print,
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.walk = walk,
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.walkexts = walkexts,
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};
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static inline int calc_capacity(int mapper_size)
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{
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return mapper_size * 2.0 / 3.0;
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}
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static Object *copy(Object *self, Heap *heap, Error *err)
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{
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MapObject *m1 = (MapObject*) self;
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Object *m2 = Object_NewMap(m1->count, heap, err);
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if(m2 == NULL) return NULL;
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for(int i = 0; i < m1->count; i += 1)
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{
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Object *key, *key_cpy;
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Object *val, *val_cpy;
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key = m1->keys[i];
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val = m1->vals[i];
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key_cpy = Object_Copy(key, heap, err);
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if(key_cpy == NULL) return NULL;
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val_cpy = Object_Copy(val, heap, err);
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if(val_cpy == NULL) return NULL;
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if(!Object_Insert(m2, key_cpy, val_cpy, heap, err))
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return NULL;
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}
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return (Object*) m2;
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}
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static int hash(Object *self)
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{
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MapObject *m = (MapObject*) self;
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int h = 0;
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// The hash of the map is the sum of the
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// hashes of each key and each item.
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for(int i = 0; i < m->count; i += 1)
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h += Object_Hash(m->keys[i])
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+ Object_Hash(m->vals[i]);
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return h;
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}
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Object *Object_NewMap(int num, Heap *heap, Error *error)
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{
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// Handle default args.
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if(num < 0)
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num = 0;
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// Calculate initial mapper size.
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int mapper_size, capacity;
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{
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mapper_size = 8;
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while(calc_capacity(mapper_size) < num)
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mapper_size <<= 1;
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capacity = calc_capacity(mapper_size);
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}
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// Make the thing.
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MapObject *obj = (MapObject*) Heap_Malloc(heap, &t_map, error);
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{
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if(obj == 0)
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return 0;
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obj->mapper_size = mapper_size;
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obj->count = 0;
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obj->mapper = Heap_RawMalloc(heap, sizeof(int) * mapper_size, error);
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obj->keys = Heap_RawMalloc(heap, sizeof(Object*) * capacity, error);
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obj->vals = Heap_RawMalloc(heap, sizeof(Object*) * capacity, error);
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if(obj->mapper == NULL || obj->keys == NULL || obj->vals == NULL)
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return NULL;
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}
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for(int i = 0; i < mapper_size; i += 1)
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obj->mapper[i] = -1;
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return (Object*) obj;
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}
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static void walk(Object *self, void (*callback)(Object **referer, void *userp), void *userp)
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{
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MapObject *map = (MapObject*) self;
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for(int i = 0; i < map->count; i += 1)
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{
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callback(&map->keys[i], userp);
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callback(&map->vals[i], userp);
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}
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}
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static void walkexts(Object *self, void (*callback)(void **referer, unsigned int size, void *userp), void *userp)
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{
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assert(self->type == &t_map);
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MapObject *map = (MapObject*) self;
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int capacity = calc_capacity(map->mapper_size);
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callback((void**) &map->mapper, sizeof(int) * map->mapper_size, userp);
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callback((void**) &map->keys, sizeof(Object*) * capacity, userp);
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callback((void**) &map->vals, sizeof(Object*) * capacity, userp);
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}
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static Object *select(Object *self, Object *key, Heap *heap, Error *error)
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{
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assert(self != NULL);
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assert(self->type == &t_map);
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assert(key != NULL);
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assert(heap != NULL);
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assert(error != NULL);
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MapObject *map = (MapObject*) self;
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unsigned int mask = map->mapper_size - 1;
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unsigned int hash = Object_Hash(key);
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unsigned int pert = hash;
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int i = hash & mask;
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while(1)
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{
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int k = map->mapper[i];
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if(k == -1)
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{
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// Empty slot.
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// This key is not present.
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return NULL;
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}
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else
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{
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// Found an item.
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// Is it the right one?
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assert(k >= 0);
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if(Object_Compare(key, map->keys[k], error))
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// Found it!
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return map->vals[k];
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if(error->occurred)
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// Key doesn't implement compare.
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return 0;
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// Not the one we wanted.
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}
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pert >>= 5;
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i = (i * 5 + pert + 1) & mask;
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}
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UNREACHABLE;
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return NULL;
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}
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static _Bool grow(MapObject *map, Heap *heap, Error *error)
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{
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assert(map != NULL);
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int new_mapper_size = map->mapper_size << 1;
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int new_capacity = calc_capacity(new_mapper_size);
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int *mapper = Heap_RawMalloc(heap, sizeof(int) * new_mapper_size, error);
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Object **keys = Heap_RawMalloc(heap, sizeof(Object*) * new_capacity, error);
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Object **vals = Heap_RawMalloc(heap, sizeof(Object*) * new_capacity, error);
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if(mapper == NULL || keys == NULL || vals == NULL)
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return 0;
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for(int i = 0; i < map->count; i += 1)
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{
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keys[i] = map->keys[i];
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vals[i] = map->vals[i];
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}
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for(int i = 0; i < new_mapper_size; i += 1)
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mapper[i] = -1;
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// Rehash everything.
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for(int i = 0; i < map->count; i += 1)
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{
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// This won't trigger an error because the key
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// surely has a hash method since we already
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// hashed it once.
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int hash = Object_Hash(keys[i]);
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int mask = new_mapper_size - 1;
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int pert = hash;
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int j = hash & mask;
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while(1)
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{
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if(mapper[j] == -1)
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{
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// No collision.
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// Insert here.
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mapper[j] = i;
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break;
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}
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// Collided. Find a new place.
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pert >>= 5;
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j = (j * 5 + pert + 1) & mask;
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}
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}
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// Done.
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map->mapper = mapper;
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map->mapper_size = new_mapper_size;
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map->keys = keys;
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map->vals = vals;
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return 1;
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}
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static _Bool insert(Object *self, Object *key, Object *val, Heap *heap, Error *error)
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{
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assert(error != NULL);
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assert(key != NULL);
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assert(val != NULL);
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assert(heap != NULL);
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assert(self != NULL);
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assert(self->type == &t_map);
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MapObject *map = (MapObject*) self;
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if(map->count == calc_capacity(map->mapper_size))
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if(!grow(map, heap, error))
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return 0;
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unsigned int mask = map->mapper_size - 1;
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unsigned int hash = Object_Hash(key);
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unsigned int pert = hash;
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int i = hash & mask;
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while(1)
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{
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int k = map->mapper[i];
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if(k == -1)
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{
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// Empty slot. We can insert it here.
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Object *key_copy = Object_Copy(key, heap, error);
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if(key_copy == NULL)
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return NULL;
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map->mapper[i] = map->count;
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map->keys[map->count] = key_copy;
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map->vals[map->count] = val;
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map->count += 1;
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return 1;
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}
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else
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{
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assert(k >= 0);
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if(Object_Compare(key, map->keys[k], error))
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{
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// Already inserted.
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// Overwrite the value.
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map->vals[k] = val;
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return 1;
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}
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if(error->occurred)
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// Key doesn't implement compare.
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return 0;
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// Collision.
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}
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pert >>= 5;
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i = (i * 5 + pert + 1) & mask;
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}
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UNREACHABLE;
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return 0;
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}
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static int count(Object *self)
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{
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MapObject *map = (MapObject*) self;
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return map->count;
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}
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static void print(Object *self, FILE *fp)
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{
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MapObject *map = (MapObject*) self;
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fprintf(fp, "{");
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for(int i = 0; i < map->count; i += 1)
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{
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Object_Print(map->keys[i], fp);
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fprintf(fp, ": ");
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Object_Print(map->vals[i], fp);
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if(i+1 < map->count)
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fprintf(fp, ", ");
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}
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fprintf(fp, "}");
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}
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