added the ascii version of the docs

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Francesco Cozzuto
2023-01-18 01:28:59 +01:00
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# ===================================================== #
# === EXPRESSIONS ===================================== #
# ===================================================== #
## Basics ##
Expression use infix notation. You can have expressions
of numeric values, boolean values and other datatypes like
strings of text.
When expressions are used as statements, they need to be
terminated using a semicolon. Here's an example:
1 | 2 * (1 + 2);
The basic values that can be used are integers, floats,
booleans and "none".
## Integers, floats and arithmetic operators ##
Both integers and floats (floating point values) are
signed and represented using 8 bytes. Integers can
represent integer values between [2^61-1, 2^61], like
"int64_t"s in C/C++. On the other hand, floats are
equivalent to C/C++ "double"s. Numeric values can be
operated onto using the arithmetic operators:
- addition "+" (binary and unary)
- subtraction "-" (binary and unary)
- multiplication "*"
- division "/"
- modulo "%"
Here "modulo" refers to the remainder of the division.
These operations mainly behave like one would expect and
have the following type conversion rules:
- Operations involving integers evaluate to integers, except
division. The result of a division is always a float.
- If an arithmetic operation involves a float, the result is
also float.
If operations on integers overflow or underflow, the
program's execution is aborted.
## Booleans and logical operators ##
Boolean values are values that can either be "true" or
"false". They have the property that the logical negation
of one equals the other.
Booleans can be operated onto using logical operators such
as "and", "or" and "not". These operators expect boolean
values and return a new boolean value. You probably know
these well, but for completeness sake, here's how they
work:
1 | true and true; # = true
2 | true and false; # = false
3 | false and true; # = false
4 | false and false; # = false
5 |
6 | true or true; # = true
7 | true or false; # = true
8 | false or true; # = true
9 | false or false; # = false
10 |
11 | not true; # = false
12 | not false; # = true
If any of the operands aren't booleans, the program's
execution is aborted.
Operators "and" and "or" are short-circuit operators. This
means that they only consider the right operand if they can't
deduce the solution from the left one. For example, if the
left operand of an "and" evaluates to "false", it isn't
necessary to evaluate the right one, since the result of the
overall operation can only be "false".
## Relational operators ##
Relational operators are those which evaluate to booleans
and take, in general, non-boolean operands. They are:
- equal "=="
- not equal "!="
- less than "<"
- less than or equal "<="
- greater than ">"
- greater than or equal ">="
Equal (not equal) can be applied to all type of operands
and return true (false) when the operands have the same
type and hold the same value. These operator don't allow
funny business like 1 == "1" evaluating to "true".
The remaining relational operators are applied to numeric
datatypes (ints and floats).
## The none value ##
The none value used to represent the void of a value and
has the only property of being equal to itself and itself
only. You can use the none value using the "none" keyword:
1 | x = none;
## Variables and assignments ##
You can store computed values into variables in order to
reuse them later on. Variables are created using the
assignment operator:
1 | x = 1 + 4;
2 | y = x + 2;
here we're assigning to the variable "x" the number 5 then,
we're assigning to "y" the value 7 by accessing the value
previously stored into "x".
The left operand of the assignment operator must be a variable
name while the right operator can have any type.
Variable names can consist of digits, letters or underscores,
but the first character can't be a digit though.
Since the assignment operator is an operator, other than
do an assignment it also returns a value. Any assignment
evaluates to it's right operand. By instance
1 | y = (x = 1 + 4) + 2;
this expression will result in "x" having value 5 and "y"
value 7. This is because "x = 1 + 4", other than assigning
to "x", is equivalent to writing "5".
## Composit types and square bracket notation ##
Composit values are collections of other values, which may
also be composite. The composite types are "List", "Map" and
"String". For all collection types it's possible to insert
and retrieve values using the "[]" notation:
1 | coll[key] = item; # Store the value associated to the
2 | # variable "item" with key "key" in
3 | # the collection "coll".
4 |
5 | item = coll[key]; # Get the item back by selecting it
6 | # using it's key
7 |
In this example, the "coll" variable is a collection type,
while the types of "key" and "item" depend on the type of
collection.
## Lists ##
Lists are heterogeneous and ordered collections of values.
Each item they contain is associated to it's position in
the list (the first element has position 0). They're defined
and used with the following syntax:
1 | my_list = [true, 1.2, 19];
2 |
3 | x = my_list[0]; # true
4 | y = my_list[2]; # 19
5 |
6 | my_list[0] = 13;
7 |
8 | z = my_list[0]; # z is 13 now!
Trying to access an item using as key something which isn't
an integer or an in range integer (less then 0 or higher
than the length of the array minus one) will result in an
error. The only exception to this rule is the index equal
to the item count of the list (which is out of bounds since
the last item of the list has index equals to the item count
minus one): by inserting a value at this index, the list
will increase it's size by 1. There isn't a limit on how
many values a list can contain.
## Strings ##
Strings are values which contain UTF-8 encoded text.
A string can be instanciated placing text between single or
double quotes:
1 | "I'm a string!";
2 |
3 | 'I am too!';
4 |
Special character (such as horizontal tabs and carriage
returns) can be specified using the "\x" notation:
"\t" - tab
"\r" - carriage return
"\n" - newline
When strings contain quotes that match the ones surrounding
them or the "\" character, it's necessary to escape them:
1 | 'Hi, I\'m Francesco!';
2 | "Hi \"Francesco\", how old are you?";
3 | "This is a backlash \\ and you can do nothing about it";
Like arrays, single characters can be selected referring to them
by their position relative to the first character using the
"[]" notation. When selecting single characters from a string,
they're returned as new strings.
Once a string is created, it's not possible to modify it.
If you want to change a string's value, you need to create
a new updated version of the string.
## Maps and the dot operator ##
Maps are collections of key-value pairs, where both keys and
values can have any type.
The syntax for defining and using maps is this:
1 | me = {"name": "Francesco", "age": 24};
2 |
3 | my_name = me["name"]; # Francesco
4 |
5 | me["name"] = true;
6 |
7 | my_name = me["name"]; # true
When selecting from a map a value associated to a key which
was never inserted, "none" is returned:
1 | my_map = {1: "one", 3: "three"};
2 | two = my_map[2]; # none
Because of the existence of compount statements, expression
statements can't start with the "{" token. The parser would
assume it's a badly formatted compount statement. To avoid
the ambiguity, you can add some tokens that have no effect
before the "{":
1 | {"day": "Monday"}; # invalid
2 | +{"day": "Monday"}; # valid
3 | ({"day": "Monday"}); # also valid
This isn't very pretty but it's a case that doesn't occur
in practice.
When instantiating a map, when a key is a string that follows
variable name rules, the encoling quotes can be dropped:
1 | # These are equivalent
2 | +{"name": "Francesco", "age": 25};
3 | +{name: "Francesco", age: 25};
If instead you wanted to use the variable named "name" as a
key, you can do that by adding some redundancy:
1 | name = "x";
2 |
3 | # These are equivalent
4 | +{(name): "Francesco"};
5 | +{ +name: "Francesco"};
6 | +{"x": "Francesco"};
7 |
8 | # And are different from these
9 | +{name: "Francesco"};
10 | +{"name": "Francesco"};
Similarly, when querying a map for an item associated to a
string that follows variable name rules, you can use the dot
operator:
1 | # These are equivalent
2 | me["name"] = "Francesco";
3 | me.name = "Francesco";
## Function calls ##
We haven't seen how function definitions work yet, but you
can imagine they work like other languages such as Python
or JavaScript for now. Assuming we defined a function named
"sayHello", we can call it using the usual "()" notation:
1 | sayHello();
2 | sayHello(1);
3 | sayHello(1, 2, 3);
## Functions useful for collections ##
count, keysof
# ===================================================== #
# === FUNCTIONS ======================================= #
# ===================================================== #
## Definition and basics ##
Functions are defined like this:
1 | fun sayHello() {
2 | print("Hello!\n");
3 | }
they must always start with the "fun" keyword followed
by the function's name. Function name rules are the same
as variables: they can contain letters, numbers or
underscores, but the first character can't be a number.
One or more arguments can be provided by specifying
their names between the "()" following the name:
1 | fun sayHelloTo(name1, name2) {
2 | print("Hello ", name1, " and ", name2, "!\n");
3 | }
When a function is called with more arguments than the
ones specified in it's definition, the extra ones are
discarded. If less arguments than expected are provided,
the remaining ones are "none" by default.
It's possible to specify default values for any of the
arguments. When the caller passes "none" as an argument,
the default value is used:
1 | fun sayHelloTo(name1="Francesco", b="Giovanni") {
2 | print("Hello ", name1, " and ", name2, "!\n");
3 | }
4 |
5 | sayHello(none, "Filippo"); # Hello Francesco and Filippo!
6 |
7 | # Here the arguments are implicitly none
8 | sayHello(); # Hello Francesco and Giovanni!
Return value can be specified using the "return" keyword:
1 | fun sum(a, b) {
2 | return a + b;
3 | }
4 |
5 | print("The sum of 3 and 7 is ", sum(3, 7), "\n");
functions that don't return a value explicitly will
return "none" implicitly.
Multiple values can be returned. To get the extra return
values, one must assign them to variables. If called outside
of an assignment, only the first return value is considered.
1 | fun divmod(x, y) {
2 | return (x / y), (x % y);
3 | }
4 |
5 | res1, res2 = divmod(100, 20); # 5, 0
6 |
7 | print(divmod(100, 20)); # Prints 5 (the modulo's result is discarded)
When a function returns more values than what was expected
in an assignment expression, the extra values are ignored.
If an assignment expects a function to return more values
than it actually returns, the extra variables are set to
"none".
## Scoping and closures ##
Functions are the only construct that creates a new scope:
when variables are defined inside a functions, they're only
accessible from within that function. When the function
returns, all variables defined by it are no longer accessible.
Here are some examples:
1 |
2 | fun doSomething() {
3 | name = "Francesco";
4 | }
5 |
6 | doSomething();
7 | print(name); # Runtime Error: No variable "name" is defined!
By contrast, functions can access variables defined in their
parent scope (relative to their definition)
1 | name = "Francesco";
2 | age = 24;
3 |
4 | fun printVars() {
5 | print(name, age);
6 | }
7 |
8 | printVars(); # prints: Francesco24
An alternative way of saying this is that functions create
closures. This mechanism also works recursively, functions
defined within other functions can access both the parent
function's variables and global variables.
1 | X = 1;
3 |
4 | fun wrapper() {
5 |
6 | Y = 2;
7 |
8 | fun printVars() {
9 | print(X, Y);
10 | }
11 |
12 | printVars();
13 | }
14 |
15 | wrapper(); # prints: 12
A cool implication of closures is the ability to create
parametric definitions of functions. This is done by
returning from a function a function defined inside it
1 | fun createDivisibilityCheck(n) {
2 | fun isDivisibleByN(k) {
3 | return k % n == 0;
4 | }
5 |
6 | return isDivisibleByN;
7 | }
8 |
9 | isDivisibleBy2 = createDivisibilityCheck(2);
10 | isDivisibleBy3 = createDivisibilityCheck(3);
11 |
12 | isDivisibleBy2(100); # true
13 | isDivisibleBy2(107); # false
14 |
15 | isDivisibleBy3(39); # true
16 | isDivisibleBy3(100); # false
in this example, "isDivisibleBy2" and "isDivisibleBy3"
share their implementation. What changes, is the closure
of their parent scopes.