removed unused code

This commit is contained in:
cozis
2022-03-06 16:43:56 +01:00
parent 213501fe66
commit 4ea2023da0
10 changed files with 0 additions and 1235 deletions
-4
View File
@@ -73,10 +73,6 @@ gcc tests/src/test-objects.c -o build/test-objects $FLAGS -Lbuild/ -lnoja-object
gcc src/main.c \
src/noja.c \
src/debug.c \
src/eval.c \
src/buildvalue.c \
src/heap_reconst.c \
temp/o_builtins.o \
temp/o_net_builtins.o \
temp/utils/hash.o \
-294
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@@ -1,294 +0,0 @@
#include <ctype.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "buildvalue.h"
#include "eval.h"
static Object *walkValue(const char *fmt, int *i, va_list va, Heap *heap, Error *error);
static Object *walkMapValue(const char *fmt, int *i, va_list va, Heap *heap, Error *error)
{
assert(fmt[*i] == '{');
*i += 1; // Skip the '{'.
while(isspace(fmt[*i]))
*i += 1;
Object *map = Object_NewMap(-1, heap, error);
if(map == NULL)
return NULL;
if(fmt[*i] != '}')
while(1)
{
Object *key = walkValue(fmt, i, va, heap, error);
if(key == NULL)
return NULL;
while(isspace(fmt[*i]))
*i += 1;
if(fmt[*i] == '\0')
{
Error_Report(error, 0, "Format ended inside a map expression");
return NULL;
}
if(fmt[*i] != ':')
{
Error_Report(error, 0, "Got unexpected '%c' in format where ':' was expected", fmt[*i]);
return NULL;
}
*i += 1; // Skip the ':'.
Object *val = walkValue(fmt, i, va, heap, error);
if(val == NULL)
return NULL;
if(!Object_Insert(map, key, val, heap, error))
return NULL;
while(isspace(fmt[*i]))
*i += 1;
if(fmt[*i] == '\0')
{
Error_Report(error, 0, "Format ended inside a map expression");
return NULL;
}
if(fmt[*i] == '}')
break;
if(fmt[*i] != ',')
{
Error_Report(error, 0, "Got unexpected '%c' in format where either ',' or '}' were expected", fmt[*i]);
return NULL;
}
*i += 1; // Skip the ','.
}
assert(fmt[*i] == '}');
*i += 1; // Skip the '}'.
return map;
}
static Object *walkListValue(const char *fmt, int *i, va_list va, Heap *heap, Error *error)
{
assert(fmt[*i] == '[');
*i += 1; // Skip the '['.
while(isspace(fmt[*i]))
*i += 1;
Object *maybe[8], **ptrs = maybe;
int ptrs_cap = sizeof(maybe) / sizeof(maybe[0]),
ptrs_num = 0;
if(fmt[*i] != ']')
while(1)
{
Object *item = walkValue(fmt, i, va, heap, error);
if(item == NULL)
{
if(ptrs != maybe) free(ptrs);
return NULL;
}
if(ptrs_cap == ptrs_num)
{
int new_capacity = ptrs_cap * 2;
Object **temp;
if(ptrs == maybe)
{
temp = malloc(sizeof(Object*) * new_capacity);
if(temp != NULL)
memcpy(temp, ptrs, ptrs_num * sizeof(Object*));
}
else
temp = realloc(ptrs, sizeof(Object*) * new_capacity);
if(temp == NULL)
{
Error_Report(error, 1, "Insufficient memory");
if(ptrs != maybe) free(ptrs);
return NULL;
}
ptrs = temp;
ptrs_cap = new_capacity;
}
ptrs[ptrs_num++] = item;
while(isspace(fmt[*i]))
*i += 1;
if(fmt[*i] == '\0')
{
Error_Report(error, 0, "Format ended inside a list expression");
if(ptrs != maybe) free(ptrs);
return NULL;
}
if(fmt[*i] == ']')
break;
if(fmt[*i] != ',')
{
Error_Report(error, 0, "Got unexpected '%c' in format where either ',' or ']' were expected", fmt[*i]);
if(ptrs != maybe) free(ptrs);
return NULL;
}
*i += 1; // Skip the ','.
}
assert(fmt[*i] == ']');
*i += 1; // Skip the ']'.
Object *list = Object_NewList2(ptrs_num, ptrs, heap, error);
if(ptrs != maybe)
free(ptrs);
return list;
}
static Object *walkValue(const char *fmt, int *i, va_list va, Heap *heap, Error *error)
{
while(isspace(fmt[*i]))
*i += 1;
if(fmt[*i] == '\0')
{
Error_Report(error, 0, "Empty format");
return NULL;
}
if(fmt[*i] == '{')
return walkMapValue(fmt, i, va, heap, error);
if(fmt[*i] == '[')
return walkListValue(fmt, i, va, heap, error);
if(fmt[*i] != '$')
{
Error_Report(error, 0, "Unexpected character '%c' in format", fmt[*i]);
return NULL;
}
assert(fmt[*i] == '$');
*i += 1;
Object *o;
switch(fmt[*i])
{
case '\0':
Error_Report(error, 0, "Format ended after '$'");
return NULL;
case '{':
{
// Noja expression until the closing '}'.
*i += 1; // Skip the '{'.
int start = *i;
while(fmt[*i] != '\0' && fmt[*i] != '}') // TODO: Escape '}'.
*i += 1;
if(fmt[*i] == '\0')
{
// ERROR: Format ended inside of ${..}.
Error_Report(error, 0, "Format ended inside ${..}");
return NULL;
}
assert(fmt[*i] == '}');
int end = *i;
// NOTE: The last '}' is skipped after the switch.
const char *src = fmt + start;
int len = end - start;
o = eval(src, len, NULL, heap, error);
if(o == NULL)
return NULL;
break;
}
case 'i':
o = Object_FromInt(va_arg(va, long long int), heap, error);
if(o == NULL) return NULL;
break;
case 'f':
o = Object_FromFloat(va_arg(va, double), heap, error);
if(o == NULL) return NULL;
break;
case 'b':
// NOTE: Actually we want a _Bool, not an int.
// But gcc says:
// > warning: _Bool is promoted to int when passed through ...
// > [...]
// > (so you should pass int not _Bool to va_arg)
//
o = Object_FromBool(va_arg(va, int), heap, error);
if(o == NULL) return NULL;
break;
case 's':
o = Object_FromString(va_arg(va, char*), -1, heap, error);
if(o == NULL) return NULL;
break;
case 'o':
o = va_arg(va, Object*);
assert(o != NULL);
break;
default:
Error_Report(error, 0, "Invalid format specifier '%c'", fmt[*i]);
return NULL;
}
*i += 1;
return o;
}
Object *buildValue2(Heap *heap, Error *error, const char *fmt, va_list va)
{
int i = 0;
return walkValue(fmt, &i, va, heap, error);
}
Object *buildValue(Heap *heap, Error *error, const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
Object *o = buildValue2(heap, error, fmt, va);
va_end(va);
return o;
}
-6
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@@ -1,6 +0,0 @@
#include <stdarg.h>
#include "utils/error.h"
#include "objects/objects.h"
Object *buildValue2(Heap *heap, Error *error, const char *fmt, va_list va);
Object *buildValue(Heap *heap, Error *error, const char *fmt, ...);
-566
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@@ -1,566 +0,0 @@
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include <limits.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include "debug.h"
#include "utils/defs.h"
#include "heap_reconst.h"
#define ANSI_COLOR_RED "\x1b[31m"
#define ANSI_COLOR_GREEN "\x1b[32m"
#define ANSI_COLOR_YELLOW "\x1b[33m"
#define ANSI_COLOR_BLUE "\x1b[34m"
#define ANSI_COLOR_MAGENTA "\x1b[35m"
#define ANSI_COLOR_CYAN "\x1b[36m"
#define ANSI_COLOR_RESET "\x1b[0m"
typedef enum {
BY_LINE,
BY_INDEX,
BY_OFFSET,
} BreakPointMode;
typedef struct {
BreakPointMode mode;
char *name;
union {
int line;
int index;
int offset;
};
} BreakPoint;
struct xDebug {
_Bool continuing;
BreakPoint bpoints[32];
int bpoints_count;
};
Debug *Debug_New()
{
Debug *dbg = malloc(sizeof(Debug));
if(dbg == NULL)
return NULL;
dbg->continuing = 0;
dbg->bpoints_count = 0;
return dbg;
}
void Debug_Free(Debug *dbg)
{
if(dbg)
{
for(int i = 0; i < dbg->bpoints_count; i += 1)
free(dbg->bpoints[i].name);
free(dbg);
}
}
_Bool Debug_Callback(Runtime *runtime, void *userp)
{
assert(runtime != NULL);
assert(userp != NULL);
Debug *dbg = (Debug*) userp;
const char *name = NULL;
int line = -1;
int index = -1;
int offset = -1;
int length = -1;
{
Executable *exe = Runtime_GetCurrentExecutable(runtime);
assert(exe != NULL);
index = Runtime_GetCurrentIndex(runtime);
assert(index >= 0);
Source *src = Executable_GetSource(exe);
if(src != NULL)
{
// Executable has source information.
offset = Executable_GetInstrOffset(exe, index);
assert(offset >= 0);
length = Executable_GetInstrLength(exe, index);
assert(length >= 0);
name = Source_GetName(src);
const char *body = Source_GetBody(src);
assert(body != NULL);
line = 1;
int i = 0;
while(i < offset)
{
if(body[i] == '\n')
line += 1;
i += 1;
}
assert(line > 0);
}
}
// Check if we reached a breakpoint.
_Bool hit = 0;
int idx;
for(int i = 0; i < dbg->bpoints_count && hit == 0; i += 1)
{
if(!strcmp(dbg->bpoints[i].name, name))
{
switch(dbg->bpoints[i].mode)
{
case BY_LINE:
if(dbg->bpoints[i].line == line)
hit = 1;
break;
case BY_INDEX:
if(dbg->bpoints[i].index == index)
hit = 1;
break;
case BY_OFFSET:
if(dbg->bpoints[i].offset >= offset && dbg->bpoints[i].offset < offset + length)
hit = 1;
break;
}
if(hit)
idx = i;
}
}
if(hit)
{
fprintf(stderr, "Hit breakpoint %d\n", idx);
dbg->continuing = 0;
}
else
{
if(dbg->continuing)
return 1;
}
char buffer[256];
int buflen;
char *argv[32];
int argc;
do {
if(name == NULL && line == -1)
fprintf(stderr, "(unnamed)" ANSI_COLOR_GREEN " > " ANSI_COLOR_RESET);
else if(name == NULL && line > -1)
fprintf(stderr, "(unnamed):%d" ANSI_COLOR_GREEN " > " ANSI_COLOR_RESET, line);
else if(name != NULL && line == -1)
fprintf(stderr, "%s" ANSI_COLOR_GREEN " > " ANSI_COLOR_RESET, name);
else if(name != NULL && line > -1)
fprintf(stderr, "%s:%d" ANSI_COLOR_GREEN " > " ANSI_COLOR_RESET, name, line);
{
buflen = 0;
char c;
while((c = getc(stdin)) != '\n')
{
if(buflen < (int) sizeof(buffer)-1)
buffer[buflen] = c;
buflen += 1;
}
if(buflen > (int) sizeof(buffer)-1)
{
fprintf(stdout,
"Command is too long. The internal buffer can only contain %ld bytes.\n"
"Try inserting another command.\n",
sizeof(buffer)-1);
continue;
}
buffer[buflen] = '\0';
}
// Now split the buffer into words in the (argc, argv) style.
{
argc = 0;
_Bool again = 0;
int curs = 0;
while(1)
{
// Skip whitespace.
while(isspace(buffer[curs]))
curs += 1;
if(buffer[curs] == '\0')
break;
int offset = curs;
while(!isspace(buffer[curs]) && buffer[curs] != '\0')
curs += 1;
int length = curs - offset;
assert(length > 0);
{
int max_argc = sizeof(argv) / sizeof(argv[0]);
if(argc == max_argc)
{
fprintf(stdout,
"Command has too many words. The internal buffer can only contain %d words.\n"
"Try inserting another command.\n",
max_argc);
again = 1;
break;
}
argv[argc++] = buffer + offset;
}
if(buffer[curs] == '\0')
break;
assert(isspace(buffer[curs]));
buffer[curs] = '\0';
curs += 1; // Consume the space that ended the word (not overwritten by a zero byte).
}
if(again)
continue;
}
if(argc == 0)
continue;
{
if(!strcmp(argv[0], "help"))
{
if(argc == 1)
{
fprintf(stderr,
"help .............. Show this message\n"
"help <command> .... Display additional information for a given command\n"
"step .............. Run an instruction\n"
"quit .............. Stop execution\n"
"continue .......... Run until a breakpoint or the end of the code is reached\n"
"breakpoint ........ Add a breakpoint\n"
"stack ............. Show the contents of the stack\n"
"heap .............. Show the contents of the heap\n"
"disassembly ....... Show the current file's bytecode\n");
}
else if(!strcmp(argv[1], "help"))
{
fprintf(stderr,
"\n"
" Command | help\n"
" | \n"
" Usage | > help [<command>]\n"
" | \n"
" Description | List all available commands or show detailed \n"
" | information about a given command.\n"
"\n");
}
else if(!strcmp(argv[1], "step"))
{
fprintf(stderr,
"\n"
" Command | step\n"
" | \n"
" Usage | > step\n"
" | \n"
" Description | Run a single instruction.\n"
"\n");
}
else if(!strcmp(argv[1], "quit"))
{
fprintf(stderr,
"\n"
" Command | quit\n"
" | \n"
" Usage | > quit\n"
" | \n"
" Description | Stop the execution.\n"
"\n");
}
else if(!strcmp(argv[1], "continue"))
{
fprintf(stderr,
"\n"
" Command | continue\n"
" | \n"
" Usage | > continue\n"
" | \n"
" Description | Run until a breakpoint or the end of the code is\n"
" | reached.\n"
"\n");
}
else if(!strcmp(argv[1], "disassembly"))
{
fprintf(stderr,
"\n"
" Command | disassembly\n"
" | \n"
" Usage | > disassembly\n"
" | \n"
" Description | Show the current file's bytecode.\n"
"\n");
}
else if(!strcmp(argv[1], "breakpoint"))
{
fprintf(stderr,
"\n"
" Command | breakpoint\n"
" | \n"
" Usage | > breakpoint <file> { line | offset | index } <N>\n"
" | \n"
" Description | Add a breakpoint. The first argument of the command \n"
" | specifies the source containing the breakpoint, while \n"
" | the second one specifies the way the breakpoint is \n"
" | expressed: \n"
" | \n"
" | line | by line number.\n"
" | | \n"
" | offset | by character offset.\n"
" | | \n"
" | index | by instruction index (relative to the \n"
" | | start of the source executable's body).\n"
" | \n"
" | the third argument is, based on the second one, either\n"
" | a line number, a character offset or an instruction index.\n"
"\n");
}
else if(!strcmp(argv[1], "stack"))
{
fprintf(stderr,
"\n"
" Command | stack\n"
" | \n"
" Usage | > stack\n"
" | \n"
" Description | Show the contents of the stack.\n"
"\n");
}
else if(!strcmp(argv[1], "heap"))
{
fprintf(stderr,
"\n"
" Command | heap\n"
" | \n"
" Usage | > heap\n"
" | \n"
" Description | Show the contents of the heap.\n"
"\n");
}
else
{
fprintf(stdout, "Unknown command \"%s\".\n", argv[1]);
}
}
else if(!strcmp(argv[0], "breakpoint"))
{
if(argc < 3)
{
fprintf(stderr, "\"breakpoint\" command expects 2 operands.\n");
continue;
}
int max_breakpoints = sizeof(dbg->bpoints) / sizeof(dbg->bpoints[0]);
if(dbg->bpoints_count == max_breakpoints)
{
fprintf(stderr, "Can't add a breakpoint. The maximum number of breakpoints (%d) was reached.\n", max_breakpoints);
}
else
{
// Handle second argument.
BreakPointMode mode;
if(!strcmp(argv[2], "line"))
{
mode = BY_LINE;
}
else if(!strcmp(argv[2], "index"))
{
mode = BY_INDEX;
}
else if(!strcmp(argv[2], "offset"))
{
mode = BY_OFFSET;
}
else
{
fprintf(stderr, "Bad second argument \"%s\". It must be either one of \"line\", \"index\", \"offset\".\n", argv[2]);
continue;
}
// Handle third argument.
long long int N = strtoll(argv[3], NULL, 10);
if(errno == ERANGE)
{
if(N == LLONG_MIN)
{
fprintf(stderr, "Bad third argument. Integer is too big.\n");
}
else
{
assert(N == LLONG_MAX);
fprintf(stderr, "Bad third argument. Integer is too big.\n");
}
continue;
}
else if(errno != 0)
{
fprintf(stderr, "Bad third argument. (strtoll says: %s).\n", strerror(errno));
continue;
}
// Handle first argument.
char *name_copy = malloc(strlen(argv[1])+1);
if(name_copy == NULL)
{
fprintf(stderr, "Uoops! No memory!");
continue;
}
strcpy(name_copy, argv[1]);
dbg->bpoints[dbg->bpoints_count] = (BreakPoint) {
.mode = mode,
.name = name_copy,
.line = N,
};
dbg->bpoints_count += 1;
fprintf(stderr, "BreakPoint added.\n");
}
}
else if(!strcmp(argv[0], "continue"))
{
dbg->continuing = 1;
return 1;
}
else if(!strcmp(argv[0], "disassembly"))
{
Executable_Dump(Runtime_GetCurrentExecutable(runtime));
return 1;
}
else if(!strcmp(argv[0], "step"))
{
return 1;
}
else if(!strcmp(argv[0], "stack"))
{
Stack *stack = Runtime_GetStack(runtime);
assert(stack != NULL);
if(Stack_Size(stack) == 0)
fprintf(stderr, "The stack is empty.\n");
for(int i = 0; i < (int) Stack_Size(stack); i += 1)
{
Object *obj = Stack_Top(stack, -i);
assert(obj != NULL);
fprintf(stderr, " %d | ", i);
Object_Print(obj, stderr);
fprintf(stderr, "\n");
}
}
else if(!strcmp(argv[0], "heap"))
{
ReconstructedHeap *rh = reconstruct_heap(runtime);
if(rh == NULL)
{
fprintf(stderr, "Something went wrong.\n");
}
else
{
if(rh->count == 0)
{
printf("The heap is empty.\n");
}
else
{
_Bool in_pool = 0;
for(int i = 0; i < rh->count; i += 1)
{
MemoryChunk *chunk = rh->chunks + i;
if(in_pool == 0 && chunk->in_pool == 1)
{
printf("-- Pool start --\n");
in_pool = 1;
}
else if(in_pool == 1 && chunk->in_pool == 0)
{
printf("-- Pool end --\n");
in_pool = 0;
}
if(chunk->parent == NULL)
printf("%d bytes at %p (%s)\n",
chunk->size,
chunk->addr,
Object_GetName(chunk->addr));
else
printf("%d bytes at %p, extension of %p (%s)\n",
chunk->size,
chunk->addr,
chunk->parent,
Object_GetName(chunk->parent));
}
if(in_pool)
printf("-- Pool end --\n");
}
free(rh);
}
}
else if(!strcmp(argv[0], "quit"))
{
return 0;
}
else
{
fprintf(stdout, "Unknown command \"%s\". Type \"help\" is you need help.\n", argv[0]);
}
}
} while(1);
UNREACHABLE;
return 0;
}
-8
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@@ -1,8 +0,0 @@
#ifndef DEBUG_H
#define DEBUG_H
#include "runtime/runtime.h"
typedef struct xDebug Debug;
Debug *Debug_New();
void Debug_Free(Debug *dbg);
_Bool Debug_Callback(Runtime *runtime, void *userp);
#endif
-97
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@@ -1,97 +0,0 @@
#include <string.h>
#include "compiler/parse.h"
#include "compiler/compile.h"
#include "runtime/runtime.h"
#include "o_builtins.h"
#include "eval.h"
Object *evalf(Object *closure, Heap *heap, Error *error, const char *fmt, ...)
{
char buffer[1024];
va_list va;
va_start(va, fmt);
int n = vsnprintf(buffer, sizeof(buffer), fmt, va);
va_end(va);
if(n >= (int) sizeof(buffer))
{
Error_Report(error, 1, "Static buffer is too small");
return NULL;
}
return eval(buffer, n, closure, heap, error);
}
Object *eval(const char *str, int len, Object *closure, Heap *heap, Error *error)
{
if(len < 0)
len = strlen(str);
Source *s = Source_FromString(NULL, str, len, error);
if(s == NULL)
return NULL; // Propagate.
BPAlloc *alloc = BPAlloc_Init(-1);
if(alloc == NULL)
{
Error_Report(error, 1, "Insufficient memory");
return NULL;
}
AST *ast = parse(s, alloc, error);
if(ast == NULL)
{
BPAlloc_Free(alloc);
Source_Free(s);
return NULL;
}
Executable *exe = compile(ast, alloc, error);
if(exe == NULL)
{
BPAlloc_Free(alloc);
Source_Free(s);
return NULL;
}
BPAlloc_Free(alloc);
Source_Free(s);
Runtime *runt = Runtime_New2(-1, heap, 0, NULL, NULL);
if(runt == NULL)
{
Error_Report(error, 1, "Insufficient memory");
Executable_Free(exe);
return NULL;
}
Object *bins = Object_NewBuiltinsMap(runt, heap, error);
if(bins == NULL)
{
Runtime_Free(runt);
Executable_Free(exe);
return NULL;
}
Runtime_SetBuiltins(runt, bins);
Object *o = run(runt, error, exe, 0, closure, NULL, 0);
if(o == NULL)
{
Runtime_Free(runt);
Executable_Free(exe);
return NULL;
}
Runtime_Free(runt);
Executable_Free(exe);
return o;
}
-4
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@@ -1,4 +0,0 @@
#include "utils/error.h"
#include "objects/objects.h"
Object *eval(const char *str, int len, Object *closure, Heap *heap, Error *error);
Object *evalf(Object *closure, Heap *heap, Error *error, const char *fmt, ...);
-240
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@@ -1,240 +0,0 @@
#include <assert.h>
#include <stdlib.h>
#include <stdint.h>
#include "heap_reconst.h"
typedef struct {
Object *parent;
void *addr;
int size;
} Extension;
typedef struct {
Object **objs;
Extension *exts;
int ext_size, ext_used;
int obj_size, obj_used;
} ReconstructionState;
static _Bool append_ext(ReconstructionState *state, Extension ext)
{
if(state->exts == NULL)
{
int n = 8;
state->exts = malloc(n * sizeof(Extension));
if(state->exts == NULL)
return 0;
state->ext_size = n;
state->ext_used = 0;
}
else if(state->ext_size == state->ext_used)
{
int factor = 2;
Extension *temp = realloc(state->exts, factor * state->ext_size * sizeof(Extension));
if(temp == NULL)
return 0;
state->exts = temp;
state->ext_size *= factor;
}
state->exts[state->ext_used++] = ext;
return 1;
}
static _Bool contains_ext(ReconstructionState *state, void *addr)
{
for(int i = 0; i < state->ext_used; i += 1)
if(state->exts[i].addr == addr)
return 1;
return 0;
}
static void exension_walker(void **addr, unsigned int size, void *userp)
{
ReconstructionState *state = userp;
if(contains_ext(state, *addr))
return;
if(!append_ext(state, (Extension) { .addr = *addr, .size = size, .parent = NULL }))
{
assert(0);
}
}
static _Bool append_obj(ReconstructionState *state, Object *obj)
{
if(state->objs == NULL)
{
int n = 8;
state->objs = malloc(n * sizeof(Object*));
if(state->objs == NULL)
return 0;
state->obj_size = n;
state->obj_used = 0;
}
else if(state->obj_size == state->obj_used)
{
int factor = 2;
Object **temp = realloc(state->objs, factor * state->obj_size * sizeof(Extension));
if(temp == NULL)
return 0;
state->objs = temp;
state->obj_size *= factor;
}
state->objs[state->obj_used++] = obj;
return 1;
}
static _Bool contains_obj(ReconstructionState *state, Object *obj)
{
for(int i = 0; i < state->obj_used; i += 1)
if(state->objs[i] == obj)
return 1;
return 0;
}
static void object_walker(Object **referer, void *userp)
{
ReconstructionState *state = userp;
Object *obj = *referer;
if(obj == NULL)
return;
if(!contains_obj(state, obj))
{
// Object wasn't already encountered.
// Store it at index `left`.
if(!append_obj(state, obj))
{
assert(0);
}
// Walk over its extensions.
{
Object_WalkExtensions(obj, exension_walker, userp);
if(state->ext_used > 0)
{
int i = state->ext_used-1;
while(i >= 0 && state->exts[i].parent == NULL)
{
state->exts[i].parent = obj;
i -= 1;
}
}
}
// Walk over its children.
Object_WalkReferences(obj, object_walker, state);
}
else
{
// Object was already encountered and
// it's pointer is stored at index `index`.
}
}
static int chunk_order(const void *p1, const void *p2)
{
const MemoryChunk
*c1 = p1,
*c2 = p2;
intptr_t l = (intptr_t) c1->addr;
intptr_t r = (intptr_t) c2->addr;
return (l > r) - (l < r);
}
ReconstructedHeap *reconstruct_heap(Runtime *runtime)
{
ReconstructionState state;
state.exts = NULL;
state.ext_used = 0;
state.ext_size = 0;
state.objs = NULL;
state.obj_used = 0;
state.obj_size = 0;
Object *builtins = Runtime_GetBuiltins(runtime);
if(builtins != NULL)
{
object_walker(&builtins, &state);
Object_WalkReferences(builtins, object_walker, &state);
}
CallStackScanner *scanner = CallStackScanner_New(runtime);
assert(scanner != NULL);
Object *locals, *closure;
while(CallStackScanner_Next(&scanner, &locals, &closure, NULL, NULL))
{
if(locals != NULL)
{
object_walker(&locals, &state);
Object_WalkReferences(locals, object_walker, &state);
}
if(closure != NULL)
{
object_walker(&closure, &state);
Object_WalkReferences(closure, object_walker, &state);
}
}
ReconstructedHeap *recheap = malloc(sizeof(ReconstructedHeap) + (state.obj_used + state.ext_used) * sizeof(MemoryChunk));
if(recheap == NULL)
{
free(state.objs);
free(state.exts);
return NULL;
}
recheap->count = state.obj_used + state.ext_used;
Heap *heap = Runtime_GetHeap(runtime);
char *heap_addr = Heap_GetPointer(heap);
unsigned int heap_size = Heap_GetSize(heap);
for(int i = 0; i < state.obj_used; i += 1)
{
recheap->chunks[i] = (MemoryChunk) {
.in_pool = (heap_addr <= (char*) state.objs[i] && (char*) state.objs[i] < heap_addr + heap_size),
.parent = NULL,
.addr = state.objs[i],
.size = state.objs[i]->type->size,
};
}
for(int i = 0; i < state.ext_used; i += 1)
{
recheap->chunks[state.obj_used + i] = (MemoryChunk) {
.in_pool = (heap_addr <= (char*) state.exts[i].addr && (char*) state.exts[i].addr < heap_addr + heap_size),
.parent = state.exts[i].parent,
.addr = state.exts[i].addr,
.size = state.exts[i].size,
};
}
qsort(recheap->chunks, recheap->count, sizeof(MemoryChunk), chunk_order);
free(state.objs);
free(state.exts);
return recheap;
}
-15
View File
@@ -1,15 +0,0 @@
#include "runtime/runtime.h"
typedef struct {
_Bool in_pool;
Object *parent;
void *addr;
int size;
} MemoryChunk;
typedef struct {
int count;
MemoryChunk chunks[];
} ReconstructedHeap;
ReconstructedHeap *reconstruct_heap(Runtime *runtime);
-1
View File
@@ -2,7 +2,6 @@
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "debug.h"
#include "o_builtins.h"
#include "compiler/parse.h"
#include "compiler/serialize.h"