Files
Noja/src/lib/runtime/o_staticmap.c
T
2022-12-05 17:02:13 +01:00

147 lines
6.0 KiB
C

/* +--------------------------------------------------------------------------+
** | _ _ _ |
** | | \ | | (_) |
** | | \| | ___ _ __ _ |
** | | . ` |/ _ \| |/ _` | |
** | | |\ | (_) | | (_| | |
** | |_| \_|\___/| |\__,_| |
** | _/ | |
** | |__/ |
** +--------------------------------------------------------------------------+
** | Copyright (c) 2022 Francesco Cozzuto <francesco.cozzuto@gmail.com> |
** +--------------------------------------------------------------------------+
** | This file is part of The Noja Interpreter. |
** | |
** | The Noja Interpreter is free software: you can redistribute it and/or |
** | modify it under the terms of the GNU General Public License as published |
** | by the Free Software Foundation, either version 3 of the License, or (at |
** | your option) any later version. |
** | |
** | The Noja Interpreter is distributed in the hope that it will be useful, |
** | but WITHOUT ANY WARRANTY; without even the implied warranty of |
** | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General |
** | Public License for more details. |
** | |
** | You should have received a copy of the GNU General Public License along |
** | with The Noja Interpreter. If not, see <http://www.gnu.org/licenses/>. |
** +--------------------------------------------------------------------------+
** | WHAT IS THIS FILE? |
** | This file implements the "static map" object. The static map object |
** | behaves like a read-only "map". (Note that "implementing an object" means|
** | a very specific thing in this interpreter. If you didn't know, check the |
** | src/objects folder.) |
** | |
** | THE STATIC MAP OBJECT |
** | The statis map is a read-only collection of objects. You can see it as |
** | an interface for static arrays. You can define an array of |
** | `StaticMapSlot`s and then wrap it in this object. When the map is |
** | accessed, a lookup is performed into the array. Something to note is that|
** | the array is converted to noja objects lazily when they are accessed, |
** | which makes the start-up times lower than a general purpose map. |
** +--------------------------------------------------------------------------+
** | NOTES: |
** | - Only strings can be keys. There is no intrinsic reason why |
** | it should be like that, it's just simpler. |
** +--------------------------------------------------------------------------+
*/
#include <string.h>
#include <assert.h>
#include "../runtime/runtime.h"
#include "../utils/defs.h"
#include "../objects/objects.h"
typedef struct {
Object base;
Runtime *runt;
const StaticMapSlot *slots;
} StaticMapObject;
static Object *select_(Object *self, Object *key, Heap *heap, Error *err);
static Object *copy(Object *self, Heap *heap, Error *err);
static int hash(Object *self);
static TypeObject t_staticmap = {
.base = (Object) { .type = &t_type, .flags = Object_STATIC },
.name = "static map",
.size = sizeof (StaticMapObject),
.copy = copy,
.hash = hash,
.select = select_,
#warning "Need to walk the references"
};
static Object *copy(Object *self, Heap *heap, Error *err)
{
(void) heap;
(void) err;
return self;
}
static int hash(Object *self)
{
(void) self;
return 0;
}
Object *Object_NewStaticMap(StaticMapSlot slots[], void (*initfn)(StaticMapSlot[]), Runtime *runt, Error *error)
{
Heap *heap = Runtime_GetHeap(runt);
// Make the thing.
StaticMapObject *obj = (StaticMapObject*) Heap_Malloc(heap, &t_staticmap, error);
{
if(obj == 0)
return 0;
obj->runt = runt;
obj->slots = slots;
}
if(initfn != NULL)
initfn(slots);
return (Object*) obj;
}
static Object *select_(Object *self, Object *key, Heap *heap, Error *error)
{
assert(self != NULL);
assert(self->type == &t_staticmap);
assert(key != NULL);
assert(heap != NULL);
assert(error != NULL);
StaticMapObject *map = (StaticMapObject*) self;
if(!Object_IsString(key))
return NULL;
const char *name = Object_GetString(key, NULL);
assert(name != NULL);
if(map->slots == NULL)
return NULL;
for(int i = 0; map->slots[i].name != NULL; i += 1)
if(!strcmp(name, map->slots[i].name))
{
StaticMapSlot slot = map->slots[i];
Object *obj = NULL;
switch(slot.kind)
{
case SM_BOOL: return Object_FromBool(slot.as_bool, heap, error);
case SM_INT: return Object_FromInt(slot.as_int, heap, error);
case SM_FLOAT: return Object_FromFloat(slot.as_float, heap, error);
case SM_FUNCT: return Object_FromNativeFunction(map->runt, slot.as_funct, slot.argc, heap, error);
case SM_STRING: return Object_FromString(slot.as_string, slot.length, heap, error);
case SM_SMAP: return Object_NewStaticMap(slot.as_smap, NULL, map->runt, error);
case SM_NONE: return Object_NewNone(heap, error);
case SM_TYPE: return (Object*) slot.as_type;
case SM_OBJECT: return slot.as_object;
default: assert(0); break;
}
return obj;
}
return NULL;
}