Files
Noja/src/heap_reconst.c
T

240 lines
4.9 KiB
C

#include <assert.h>
#include <stdlib.h>
#include <stdint.h>
#include "heap_reconst.h"
typedef struct {
Object *parent;
void *addr;
int size;
} Extension;
typedef struct {
Object **objs;
Extension *exts;
int ext_size, ext_used;
int obj_size, obj_used;
} ReconstructionState;
static _Bool append_ext(ReconstructionState *state, Extension ext)
{
if(state->exts == NULL)
{
int n = 8;
state->exts = malloc(n * sizeof(Extension));
if(state->exts == NULL)
return 0;
state->ext_size = n;
state->ext_used = 0;
}
else if(state->ext_size == state->ext_used)
{
int factor = 2;
Extension *temp = realloc(state->exts, factor * state->ext_size * sizeof(Extension));
if(temp == NULL)
return 0;
state->exts = temp;
state->ext_size *= factor;
}
state->exts[state->ext_used++] = ext;
return 1;
}
static _Bool contains_ext(ReconstructionState *state, void *addr)
{
for(int i = 0; i < state->ext_used; i += 1)
if(state->exts[i].addr == addr)
return 1;
return 0;
}
static void exension_walker(void **addr, unsigned int size, void *userp)
{
ReconstructionState *state = userp;
if(contains_ext(state, *addr))
return;
if(!append_ext(state, (Extension) { .addr = *addr, .size = size, .parent = NULL }))
{
assert(0);
}
}
static _Bool append_obj(ReconstructionState *state, Object *obj)
{
if(state->objs == NULL)
{
int n = 8;
state->objs = malloc(n * sizeof(Object*));
if(state->objs == NULL)
return 0;
state->obj_size = n;
state->obj_used = 0;
}
else if(state->obj_size == state->obj_used)
{
int factor = 2;
Object **temp = realloc(state->objs, factor * state->obj_size * sizeof(Extension));
if(temp == NULL)
return 0;
state->objs = temp;
state->obj_size *= factor;
}
state->objs[state->obj_used++] = obj;
return 1;
}
static _Bool contains_obj(ReconstructionState *state, Object *obj)
{
for(int i = 0; i < state->obj_used; i += 1)
if(state->objs[i] == obj)
return 1;
return 0;
}
static void object_walker(Object **referer, void *userp)
{
ReconstructionState *state = userp;
Object *obj = *referer;
if(obj == NULL)
return;
if(!contains_obj(state, obj))
{
// Object wasn't already encountered.
// Store it at index `left`.
if(!append_obj(state, obj))
{
assert(0);
}
// Walk over its extensions.
{
Object_WalkExtensions(obj, exension_walker, userp);
if(state->ext_used > 0)
{
int i = state->ext_used-1;
while(i >= 0 && state->exts[i].parent == NULL)
{
state->exts[i].parent = obj;
i -= 1;
}
}
}
// Walk over its children.
Object_WalkReferences(obj, object_walker, state);
}
else
{
// Object was already encountered and
// it's pointer is stored at index `index`.
}
}
static int chunk_order(const void *p1, const void *p2)
{
const MemoryChunk
*c1 = p1,
*c2 = p2;
intptr_t l = (intptr_t) c1->addr;
intptr_t r = (intptr_t) c2->addr;
return (l > r) - (l < r);
}
ReconstructedHeap *reconstruct_heap(Runtime *runtime)
{
ReconstructionState state;
state.exts = NULL;
state.ext_used = 0;
state.ext_size = 0;
state.objs = NULL;
state.obj_used = 0;
state.obj_size = 0;
Object *builtins = Runtime_GetBuiltins(runtime);
if(builtins != NULL)
{
object_walker(&builtins, &state);
Object_WalkReferences(builtins, object_walker, &state);
}
CallStackScanner *scanner = CallStackScanner_New(runtime);
assert(scanner != NULL);
Object *locals, *closure;
while(CallStackScanner_Next(&scanner, &locals, &closure, NULL, NULL))
{
if(locals != NULL)
{
object_walker(&locals, &state);
Object_WalkReferences(locals, object_walker, &state);
}
if(closure != NULL)
{
object_walker(&closure, &state);
Object_WalkReferences(closure, object_walker, &state);
}
}
ReconstructedHeap *recheap = malloc(sizeof(ReconstructedHeap) + (state.obj_used + state.ext_used) * sizeof(MemoryChunk));
if(recheap == NULL)
{
free(state.objs);
free(state.exts);
return NULL;
}
recheap->count = state.obj_used + state.ext_used;
Heap *heap = Runtime_GetHeap(runtime);
char *heap_addr = Heap_GetPointer(heap);
unsigned int heap_size = Heap_GetSize(heap);
for(int i = 0; i < state.obj_used; i += 1)
{
recheap->chunks[i] = (MemoryChunk) {
.in_pool = (heap_addr <= (char*) state.objs[i] && (char*) state.objs[i] < heap_addr + heap_size),
.parent = NULL,
.addr = state.objs[i],
.size = state.objs[i]->type->size,
};
}
for(int i = 0; i < state.ext_used; i += 1)
{
recheap->chunks[state.obj_used + i] = (MemoryChunk) {
.in_pool = (heap_addr <= (char*) state.exts[i].addr && (char*) state.exts[i].addr < heap_addr + heap_size),
.parent = state.exts[i].parent,
.addr = state.exts[i].addr,
.size = state.exts[i].size,
};
}
qsort(recheap->chunks, recheap->count, sizeof(MemoryChunk), chunk_order);
free(state.objs);
free(state.exts);
return recheap;
}