Files
Noja/src/objects/objects.h
T

128 lines
4.6 KiB
C

#ifndef OBJECT_H
#define OBJECT_H
#include <stdio.h>
#include "../utils/error.h"
typedef struct TypeObject TypeObject;
typedef struct Object Object;
typedef struct xHeap Heap;
struct Object {
TypeObject *type;
unsigned int flags;
};
typedef struct {
Object base;
Object *new_location;
} MovedObject;
typedef enum {
ATMTP_NOTATOMIC = 0,
ATMTP_INT,
ATMTP_BOOL,
ATMTP_FLOAT,
ATMTP_STRING,
} AtomicType;
struct TypeObject {
Object base;
// Any.
const char *name;
unsigned int size;
AtomicType atomic;
_Bool (*init)(Object *self, Error *err);
_Bool (*free)(Object *self, Error *err);
int (*hash)(Object *self);
Object* (*copy)(Object *self, Heap *heap, Error *err);
Object* (*call)(Object *self, Object **argv, unsigned int argc, Heap *heap, Error *err);
void (*print)(Object *self, FILE *fp);
unsigned int (*deepsize)(const Object *self);
// Collections.
Object *(*select)(Object *self, Object *key, Heap *heap, Error *err);
Object *(*delete)(Object *self, Object *key, Heap *heap, Error *err);
_Bool (*insert)(Object *self, Object *key, Object *val, Heap *heap, Error *err);
int (*count)(Object *self);
// Iterators.
Object *(*next)(Object *self, Heap *heap, Error *err);
Object *(*prev)(Object *self, Heap *heap, Error *err);
// Some.
union {
long long int (*to_int)(Object *self, Error *err);
_Bool (*to_bool)(Object *self, Error *err);
double (*to_float)(Object *self, Error *err);
char *(*to_string)(Object *self, int *size, Heap *heap, Error *err);
};
_Bool (*op_eql)(Object *self, Object *other);
// All.
void (*walk) (Object *self, void (*callback)(Object **referer, void *userp), void *userp);
void (*walkexts)(Object *self, void (*callback)(void **referer, unsigned int size, void *userp), void *userp);
};
enum {
Object_STATIC = 1,
Object_MOVED = 2,
};
Heap* Heap_New(int size);
void Heap_Free(Heap *heap);
void* Heap_Malloc (Heap *heap, TypeObject *type, Error *err);
void* Heap_RawMalloc(Heap *heap, int size, Error *err);
_Bool Heap_StartCollection(Heap *heap, Error *error);
_Bool Heap_StopCollection(Heap *heap);
void Heap_CollectReference(Object **referer, Heap *heap);
float Heap_GetUsagePercentage(Heap *heap);
const TypeObject* Object_GetType(const Object *obj);
const char* Object_GetName(const Object *obj);
unsigned int Object_GetSize(const Object *obj, Error *err);
unsigned int Object_GetDeepSize(const Object *obj, Error *err);
void *Object_GetBufferAddrAndSize(Object *obj, int *size, Error *error);
int Object_Hash (Object *obj, Error *err);
Object* Object_Copy (Object *obj, Heap *heap, Error *err);
Object* Object_Call (Object *obj, Object **argv, unsigned int argc, Heap *heap, Error *err);
void Object_Print (Object *obj, FILE *fp);
Object* Object_Select(Object *coll, Object *key, Heap *heap, Error *err);
Object* Object_Delete(Object *coll, Object *key, Heap *heap, Error *err);
_Bool Object_Insert(Object *coll, Object *key, Object *val, Heap *heap, Error *err);
int Object_Count (Object *coll, Error *err);
Object* Object_Next (Object *iter, Heap *heap, Error *err);
Object* Object_Prev (Object *iter, Heap *heap, Error *err);
void Object_WalkReferences(Object *parent, void (*callback)(Object **referer, void *userp), void *userp);
void Object_WalkExtensions(Object *parent, void (*callback)(void **referer, unsigned int size, void *userp), void *userp);
Object* Object_NewMap(int num, Heap *heap, Error *error);
Object* Object_NewList(int capacity, Heap *heap, Error *error);
Object* Object_NewNone(Heap *heap, Error *error);
Object* Object_NewBuffer(int size, Heap *heap, Error *error);
Object* Object_NewClosure(Object *parent, Object *new_map, Heap *heap, Error *error);
Object* Object_SliceBuffer(Object *buffer, int offset, int length, Heap *heap, Error *error);
Object* Object_FromInt (long long int val, Heap *heap, Error *error);
Object* Object_FromBool (_Bool val, Heap *heap, Error *error);
Object* Object_FromFloat (double val, Heap *heap, Error *error);
Object* Object_FromString(const char *str, int len, Heap *heap, Error *error);
_Bool Object_IsInt (Object *obj);
_Bool Object_IsBool (Object *obj);
_Bool Object_IsFloat(Object *obj);
_Bool Object_IsString(Object *obj);
long long int Object_ToInt (Object *obj, Error *err);
_Bool Object_ToBool (Object *obj, Error *err);
double Object_ToFloat(Object *obj, Error *err);
const char *Object_ToString(Object *obj, int *size, Heap *heap, Error *err);
_Bool Object_Compare(Object *obj1, Object *obj2, Error *error);
extern TypeObject t_type;
#endif