170 lines
5.7 KiB
C
170 lines
5.7 KiB
C
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/* +--------------------------------------------------------------------------+
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** | _ _ _ |
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** | | \ | | (_) |
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** | | \| | ___ _ __ _ |
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** | | . ` |/ _ \| |/ _` | |
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** | | |\ | (_) | | (_| | |
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** | |_| \_|\___/| |\__,_| |
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** | _/ | |
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** | |__/ |
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** +--------------------------------------------------------------------------+
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** | Copyright (c) 2022 Francesco Cozzuto <francesco.cozzuto@gmail.com> |
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** +--------------------------------------------------------------------------+
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** | This file is part of The Noja Interpreter. |
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** | |
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** | The Noja Interpreter is free software: you can redistribute it and/or |
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** | modify it under the terms of the GNU General Public License as published |
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** | by the Free Software Foundation, either version 3 of the License, or (at |
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** | your option) any later version. |
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** | |
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** | The Noja Interpreter is distributed in the hope that it will be useful, |
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** | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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** | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General |
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** | Public License for more details. |
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** | |
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** | You should have received a copy of the GNU General Public License along |
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** | with The Noja Interpreter. If not, see <http://www.gnu.org/licenses/>. |
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** +--------------------------------------------------------------------------+
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*/
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/*
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* WHAT IS THIS FILE?
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* This file implements an object that makes it possible
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* to call native functions from within noja code.
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*
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include "../utils/defs.h"
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#include "../objects/objects.h"
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#include "runtime.h"
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typedef struct {
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Object base;
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Runtime *runtime;
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int (*callback)(Runtime *runtime, Object **argv, unsigned int argc, Object **rets, unsigned int maxretc, Error *error);
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int argc;
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} NativeFunctionObject;
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static int call(Object *self, Object **argv, unsigned int argc, Object **rets, unsigned int maxretc, Heap *heap, Error *error)
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{
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assert(self != NULL);
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assert(heap != NULL);
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assert(error != NULL);
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NativeFunctionObject *func = (NativeFunctionObject*) self;
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// If the function isn't variadic, make sure
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// the right amount of arguments is provided.
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Object **argv2;
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int argc2;
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int expected_argc = func->argc;
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if(expected_argc < 0 || expected_argc == (int) argc)
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{
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// The function is variadic or the right
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// amount of arguments was provided.
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argv2 = argv;
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argc2 = argc;
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}
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else if(expected_argc < (int) argc)
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{
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// Nothing to be done. By using
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// the right argc the additional
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// arguments are ignored implicitly.
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argv2 = argv;
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argc2 = expected_argc;
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}
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else if(expected_argc > (int) argc)
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{
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// Some arguments are missing.
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argv2 = malloc(sizeof(Object*) * expected_argc);
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argc2 = expected_argc;
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if(argv2 == NULL)
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{
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Error_Report(error, 1, "No memory");
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return -1;
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}
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// Copy the provided arguments.
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for(int i = 0; i < (int) argc; i += 1)
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argv2[i] = argv[i];
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// Set the unspecified arguments to none.
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for(int i = argc; i < expected_argc; i += 1)
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{
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argv2[i] = Object_NewNone(heap, error);
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if(argv2[i] == NULL)
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{
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free(argv2);
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return -1;
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}
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}
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}
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else UNREACHABLE;
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assert(func->callback != NULL);
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int retc = func->callback(func->runtime, argv2, argc2, rets, maxretc, error);
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// NOTE: Since the callback may have executed some bytecode, a GC
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// cycle may have been triggered, therefore we must assume
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// every object reference that was locally saved is invalidated
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// from here (the returned object is good tho).
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if(argv2 != argv)
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free(argv2);
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return retc;
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}
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static TypeObject t_nfunc = {
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.base = (Object) { .type = &t_type, .flags = Object_STATIC },
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.name = "native function",
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.size = sizeof (NativeFunctionObject),
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.call = call,
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};
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/* Symbol: Object_FromNativeFunction
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*
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* Creates an object from a function pointer.
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*
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* Args:
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* - runtime: The reference to an instanciated Runtime. This must be
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* provided so that the callback can also access it.
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*
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* - callback: The native function to be executed when this object
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* is called.
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*
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* - argc: The number of arguments the function expects. If -1 is
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* provided, then the function is considered to be variadic.
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*
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* - heap: The heap that will be used to allocate the object.
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* It can't be NULL.
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*
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* - error: Output parameter where error information is stored.
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* It can't be NULL.
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*
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* Returns:
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* The newly created object. If an error occurred, NULL is returned
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* and information about the error is stored in the [error] argument.
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*/
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Object *Object_FromNativeFunction(Runtime *runtime, int (*callback)(Runtime*, Object**, unsigned int, Object**, unsigned int, Error*), int argc, Heap *heap, Error *error)
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{
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assert(callback != NULL);
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NativeFunctionObject *func = (NativeFunctionObject*) Heap_Malloc(heap, &t_nfunc, error);
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if(func == NULL)
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return NULL;
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func->runtime = runtime;
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func->callback = callback;
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func->argc = argc;
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return (Object*) func;
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} |