normal.hpp
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#pragma once
// Dependency:
#include "../glm.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_normal extension included")
#endif
namespace glm
{
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> triangleNormal(
tvec3<T, P> const & p1,
tvec3<T, P> const & p2,
tvec3<T, P> const & p3);
}//namespace glm
#include "normal.inl"
glm
Definition: _noise.hpp:11
glm::triangleNormal
GLM_FUNC_DECL tvec3< T, P > triangleNormal(tvec3< T, P > const &p1, tvec3< T, P > const &p2, tvec3< T, P > const &p3)
Computes triangle normal from triangle points.