Implement FileTree serialization and deserialization routines

This commit is contained in:
2025-11-17 15:02:22 +01:00
parent fbcfd80f6d
commit eaa3f3a8a1
3 changed files with 241 additions and 11 deletions
+219
View File
@@ -105,6 +105,7 @@ static void dir_free(Dir *d)
static void dir_remove(Dir *d, int idx)
{
// TODO: pretty sure this leaks memory
d->children[idx] = d->children[--d->num_children];
}
@@ -466,3 +467,221 @@ string file_tree_strerror(int code)
}
return S("Unknown error");
}
typedef struct {
int (*write_fn)(char*,int,void*);
void *write_data;
char *buffer;
int buffer_size;
int buffer_used;
bool error;
} SerializeContext;
static void sc_flush(SerializeContext *sc)
{
if (sc->error)
return;
int ret = sc->write_fn(sc->buffer, sc->buffer_used, sc->write_data);
if (ret < 0) {
sc->error = true;
return;
}
sc->buffer_used = 0;
}
static void sc_write_mem(SerializeContext *sc, char *src, int len)
{
if (sc->error)
return;
if (sc->buffer_size - sc->buffer_used < len) {
if (len > sc->buffer_size) {
sc->error = true;
return;
}
sc_flush(sc);
if (sc->error)
return;
}
memcpy(sc->buffer + sc->buffer_used, src, len);
sc->buffer_used += len;
}
static void sc_write_u8 (SerializeContext *sc, uint8_t value) { sc_write_mem(sc, (char*) &value, (int) sizeof(value)); }
static void sc_write_u16 (SerializeContext *sc, uint16_t value) { sc_write_mem(sc, (char*) &value, (int) sizeof(value)); }
static void sc_write_u64 (SerializeContext *sc, uint64_t value) { sc_write_mem(sc, (char*) &value, (int) sizeof(value)); }
static void sc_write_hash(SerializeContext *sc, SHA256 value) { sc_write_mem(sc, (char*) &value, (int) sizeof(value)); }
static void file_serialize(SerializeContext *sc, File *f)
{
sc_write_u64(sc, f->chunk_size);
sc_write_u64(sc, f->num_chunks);
for (uint64_t i = 0; i < f->num_chunks; i++)
sc_write_hash(sc, f->chunks[i]);
}
static void entity_serialize(SerializeContext *sc, Entity *e);
static void dir_serialize(SerializeContext *sc, Dir *d)
{
sc_write_u64(sc, d->num_children);
for (uint64_t i = 0; i < d->num_children; i++)
entity_serialize(sc, &d->children[i]);
}
static void entity_serialize(SerializeContext *sc, Entity *e)
{
sc_write_u16(sc, e->name_len);
sc_write_mem(sc, e->name, e->name_len);
sc_write_u8(sc, e->is_dir);
if (e->is_dir)
dir_serialize(sc, &e->d);
else
file_serialize(sc, &e->f);
}
int file_tree_serialize(FileTree *ft, int (*write_fn)(char*,int,void*), void *write_data)
{
SerializeContext sc;
sc.write_fn = write_fn;
sc.write_data = write_data;
sc.buffer_used = 0;
sc.buffer_size = 1<<10;
sc.buffer = sys_malloc(sc.buffer_size);
sc.error = false;
if (sc.buffer == NULL)
sc.error = true;
entity_serialize(&sc, &ft->root);
sc_flush(&sc);
sys_free(sc.buffer);
if (sc.error)
return -1;
return 0;
}
typedef struct {
int (*read_fn)(char*,int,void*);
void *read_data;
char *buffer;
int buffer_size;
int buffer_used;
int buffer_head;
bool error;
uint64_t total_read;
} DeserializeContext;
static void dc_read_mem(DeserializeContext *dc, void *dst, int len)
{
if (dc->error)
return;
if (dc->buffer_used < len) {
if (dc->buffer_size < len) {
dc->error = true;
return;
}
memmove(dc->buffer, dc->buffer + dc->buffer_head, dc->buffer_used);
dc->buffer_head = 0;
int ret = dc->read_fn(
dc->buffer + dc->buffer_used,
dc->buffer_size - dc->buffer_used,
dc->read_data);
if (ret < 0) {
dc->error = true;
return;
}
dc->buffer_used += ret;
if (dc->buffer_used < len) {
dc->error = true;
return;
}
}
memcpy(dst, dc->buffer + dc->buffer_head, len);
dc->buffer_head += len;
dc->buffer_used -= len;
dc->total_read += len;
}
static void dc_read_u8 (DeserializeContext *dc, uint8_t *dst) { dc_read_mem(dc, dst, sizeof(*dst)); }
static void dc_read_u16(DeserializeContext *dc, uint16_t *dst) { dc_read_mem(dc, dst, sizeof(*dst)); }
static void dc_read_u64(DeserializeContext *dc, uint64_t *dst) { dc_read_mem(dc, dst, sizeof(*dst)); }
static void dc_read_hash(DeserializeContext *dc, SHA256 *dst) { dc_read_mem(dc, dst, sizeof(*dst)); }
static void file_deserialize(DeserializeContext *dc, File *f)
{
dc_read_u64(dc, &f->chunk_size);
dc_read_u64(dc, &f->num_chunks);
f->chunks = sys_malloc(f->num_chunks * sizeof(SHA256));
if (f->chunks == NULL) {
assert(0); // TODO
}
for (uint64_t i = 0; i < f->num_chunks; i++)
dc_read_hash(dc, &f->chunks[i]);
}
static void entity_deserialize(DeserializeContext *dc, Entity *e);
static void dir_deserialize(DeserializeContext *dc, Dir *d)
{
dc_read_u64(dc, &d->num_children);
d->max_children = d->num_children;
d->children = sys_malloc(d->num_children * sizeof(Entity));
if (d->children == NULL) {
assert(0); // TODO
}
// TODO: not checking for errors is not okay as
// the code will branch based on garbage
// values.
for (uint64_t i = 0; i < d->num_children; i++)
entity_deserialize(dc, &d->children[i]);
}
static void entity_deserialize(DeserializeContext *dc, Entity *e)
{
dc_read_u16(dc, &e->name_len); // TODO: make sure this doesn't go over the static buffer
dc_read_mem(dc, e->name, e->name_len);
uint8_t is_dir;
dc_read_u8 (dc, &is_dir);
e->is_dir = (is_dir != 0);
if (e->is_dir)
dir_deserialize(dc, &e->d);
else
file_deserialize(dc, &e->f);
}
int file_tree_deserialize(FileTree *ft, int (*read_fn)(char*,int,void*), void *read_data)
{
DeserializeContext dc;
dc.read_fn = read_fn;
dc.read_data = read_data;
dc.buffer_head = 0;
dc.buffer_used = 0;
dc.buffer_size = 1<<10;
dc.buffer = sys_malloc(dc.buffer_size);
dc.error = false;
if (dc.buffer == NULL)
dc.error = true;
dc.total_read = 0;
entity_deserialize(&dc, &ft->root);
sys_free(dc.buffer);
if (dc.error)
return -1;
if (dc.total_read > INT_MAX) {
assert(0); // TODO
}
return dc.total_read;
}
+13 -11
View File
@@ -16,8 +16,8 @@ enum {
typedef struct Entity Entity;
typedef struct {
uint64_t chunk_size;
uint64_t num_chunks;
uint64_t chunk_size; // TODO: this should be an u32
uint64_t num_chunks; // TODO: and this too
SHA256 *chunks;
} File;
@@ -49,14 +49,16 @@ typedef struct {
#define MAX_COMPS 32
int file_tree_init(FileTree *ft);
void file_tree_free(FileTree *ft);
bool file_tree_uses_hash(FileTree *ft, SHA256 hash);
int file_tree_list(FileTree *ft, string path, ListItem *items, int max_items);
int file_tree_create_entity(FileTree *ft, string path, bool is_dir, uint64_t chunk_size);
int file_tree_delete_entity(FileTree *ft, string path);
int file_tree_write(FileTree *ft, string path, uint64_t off, uint64_t len, uint32_t num_chunks, uint32_t chunk_size, SHA256 *prev_hashes, SHA256 *hashes, SHA256 *removed_hashes, int *num_removed);
int file_tree_read(FileTree *ft, string path, uint64_t off, uint64_t len, uint64_t *chunk_size, SHA256 *hashes, int max_hashes);
string file_tree_strerror(int code);
int file_tree_init (FileTree *ft);
void file_tree_free (FileTree *ft);
bool file_tree_uses_hash (FileTree *ft, SHA256 hash);
int file_tree_list (FileTree *ft, string path, ListItem *items, int max_items);
int file_tree_create_entity (FileTree *ft, string path, bool is_dir, uint64_t chunk_size);
int file_tree_delete_entity (FileTree *ft, string path);
int file_tree_write (FileTree *ft, string path, uint64_t off, uint64_t len, uint32_t num_chunks, uint32_t chunk_size, SHA256 *prev_hashes, SHA256 *hashes, SHA256 *removed_hashes, int *num_removed);
int file_tree_read (FileTree *ft, string path, uint64_t off, uint64_t len, uint64_t *chunk_size, SHA256 *hashes, int max_hashes);
string file_tree_strerror (int code);
int file_tree_serialize (FileTree *ft, int (*flush_fn)(char*,int,void*), void *flush_data);
int file_tree_deserialize (FileTree *ft, int (*read_fn)(char*,int,void*), void *read_data);
#endif // FILE_TREE_INCLUDED