Commit Graph
117 Commits
Author SHA1 Message Date
Claude dc4fb33be2 Fix compilation errors for non-test builds
Fixed build errors in tinydfs_server and example_client targets caused
by missing timeout parameter and simulation client references.

**Changes:**

**main_server.c:**
- Added int timeout variable declaration in metadata_server_main()
- Added int timeout variable declaration in chunk_server_main()
- Pass &timeout to metadata_server_init() call
- Pass &timeout to metadata_server_step() call
- Pass &timeout to chunk_server_init() call
- Pass &timeout to chunk_server_step() call

**system.c:**
- Guarded simulation_client.h include with #ifdef BUILD_TEST
- Guarded PROCESS_TYPE_CLIENT enum value with #ifdef BUILD_TEST
- Guarded SimulationClient member in Process union with #ifdef BUILD_TEST
- Guarded is_client() function with #ifdef BUILD_TEST
- Guarded client detection logic in spawn_simulated_process()
- Guarded PROCESS_TYPE_CLIENT cases in all switch statements:
  - spawn_simulated_process() init switch
  - free_process() cleanup switch
  - update_simulation() step switch

**Result:**
- tinydfs_server.out now compiles successfully
- example_client.out now compiles successfully
- tinydfs_test.out continues to work correctly
- Simulation client code only included when BUILD_TEST is defined
- All three build targets pass compilation with only pre-existing warnings

The simulation_client code is now properly isolated to test builds only,
preventing linker errors when building the real server and example client.
2025-11-02 13:05:34 +00:00
Claude 88a3a6e4f0 Add timeout parameter to metadata_server and chunk_server init/step functions
Unified the function signatures across all process types (metadata server,
chunk server, and simulation client) to accept an int *timeout parameter.
This provides consistency in the simulation framework and allows all
process types to control their wakeup times.

**Changes:**

**Headers (metadata_server.h, chunk_server.h):**
- Updated metadata_server_init() to accept int *timeout parameter
- Updated metadata_server_step() to accept int *timeout parameter
- Updated chunk_server_init() to accept int *timeout parameter
- Updated chunk_server_step() to accept int *timeout parameter

**Implementations (metadata_server.c, chunk_server.c):**
- Modified init functions to set *timeout = -1 (no timeout needed)
- Modified step functions to set *timeout = -1 (no timeout needed)
- Both server types currently don't require periodic wakeups, but the
  parameter allows for future timeout-based behavior

**System Integration (system.c):**
- Updated spawn_simulated_process() to declare timeout variable once
  and pass it to all process init functions uniformly
- Updated update_simulation() to declare timeout variable once and
  pass it to all process step functions uniformly
- Simplified control flow by removing special case for client timeout
  handling - now all process types use the same timeout logic
- Consolidated timeout-to-wakeup_time conversion after switch statements

**Benefits:**
- Consistent API across all process types
- Cleaner code with reduced duplication
- Future-proof for server timeout requirements
- All processes now managed uniformly by simulation framework

The simulation continues to run correctly with all process types
handling timeout parameter appropriately.
2025-11-02 12:33:40 +00:00
Claude 38fdab24d3 Implement simulation client for deterministic testing
Added a simulation client that can run inside the TinyDFS simulation
framework, enabling fully deterministic end-to-end testing of the
distributed file system.

**New Files:**
- src/simulation_client.h - Header defining SimulationClient structure
  and API (init, step, free functions)
- src/simulation_client.c - Implementation of simulation client with
  test operations (create dir, create file, write, read, list, delete)

**Key Changes:**

**System Framework (src/system.c):**
- Added ProcessType enum (METADATA_SERVER, CHUNK_SERVER, CLIENT)
  to distinguish different simulated process types
- Extended Process union to include SimulationClient
- Modified spawn_simulated_process() to detect --client flag and
  initialize client processes using simulation_client_init()
- Updated update_simulation() to call simulation_client_step() for
  client processes, handling timeout management
- Fixed cleanup_simulation() to properly set current_process before
  freeing, preventing NULL pointer dereferences in mock_close()
- Added simulated_time static variable (struct timespec) for
  deterministic clock mocking
- Added helper function is_client() to detect client processes

**API Updates (src/system.h):**
- Exported startup_simulation() function for proper initialization
- Added function declarations for simulation management

**Test Updates (src/main_test.c):**
- Added startup_simulation() call for proper initialization
- Spawns simulation client process with "--client" flag
- Increased iteration limit to 100,000 to allow operations to complete
- Added progress logging every 10,000 iterations
- Added explicit error checking and debug output

**Simulation Client Features:**
- Non-blocking operation model using tinydfs_isdone() and
  tinydfs_process_events()
- State machine for sequential test operations
- Comprehensive test scenario:
  1. Create directory (/test_dir)
  2. Create file (/test_dir/test_file.txt)
  3. Write data to file
  4. Read data back
  5. List directory contents
  6. Delete file
- Proper integration with TinyDFS client library
- Returns poll descriptors from tinydfs_process_events()
- Timeout management for simulation scheduling

**Bug Fixes:**
- Fixed missing return statement in spawn_simulated_process()
- Fixed NULL pointer dereference in cleanup by setting current_process
- Added missing stdlib.h include for atoi()

The simulation client successfully initializes and integrates into the
simulation loop, demonstrating the framework's ability to run client
code deterministically alongside servers.
2025-11-02 12:05:53 +00:00
cozis d267c0760e Bug fixes 2025-11-02 12:50:21 +01:00
Claude d959306719 Add deterministic QueryPerformanceCounter/Frequency mocks
Implemented Windows high-resolution timing mocks for deterministic simulation:

**mock_QueryPerformanceCounter:**
- Returns deterministic counter based on simulated_time
- Uses fixed 10 MHz frequency (10,000,000 counts/second)
- Calculation: count = (tv_sec * freq) + (tv_nsec * freq / 1e9)
- Validates NULL pointer with ERROR_INVALID_PARAMETER
- Provides consistent, reproducible timing across test runs

**mock_QueryPerformanceFrequency:**
- Returns fixed frequency of 10 MHz (10,000,000 Hz)
- Common frequency on modern Windows systems
- Ensures deterministic behavior (no variation between runs)
- Validates NULL pointer with ERROR_INVALID_PARAMETER

**Integration:**
- Added function declarations to system.h
- Macros already existed (sys_QueryPerformanceCounter/Frequency)
- Complements existing mock_clock_gettime on Linux
- Both platforms now have deterministic high-resolution timing

This ensures Windows code using QueryPerformanceCounter for timing,
benchmarking, or rate limiting behaves deterministically in tests.
The fixed 10 MHz frequency provides nanosecond-level precision
(100ns per tick) suitable for most timing needs.
2025-11-02 10:44:20 +00:00
Claude aa4be1e203 Fix socket error handling: WSASetLastError on Windows and recv() return value
Corrected two critical issues with socket mock precision:

**1. Windows Socket Error Handling:**
- Socket functions on Windows use WSAGetLastError/WSASetLastError, NOT errno
- Added SET_SOCKET_ERROR macro that calls:
  - WSASetLastError() on Windows
  - errno assignment on Linux
- Mapped all POSIX error codes to WSA equivalents:
  - EWOULDBLOCK → WSAEWOULDBLOCK
  - EAFNOSUPPORT → WSAEAFNOSUPPORT
  - EMFILE → WSAEMFILE
  - EBADF → WSAEBADF
  - ENOTSOCK → WSAENOTSOCK
  - EINVAL → WSAEINVAL
  - EADDRINUSE → WSAEADDRINUSE
  - EDESTADDRREQ → WSAEDESTADDRREQ
  - ECONNABORTED → WSAECONNABORTED
  - EISCONN → WSAEISCONN
  - EINPROGRESS → WSAEINPROGRESS
  - EOPNOTSUPP → WSAEOPNOTSUPP
  - ENOTCONN → WSAENOTCONN
  - ECONNRESET → WSAECONNRESET
  - ENOPROTOOPT → WSAENOPROTOOPT
  - EPIPE → WSAESHUTDOWN (Windows equivalent)

**2. Fixed mock_recv() Return Value:**
- Now returns 0 when peer closes connection (orderly shutdown)
- Previously returned -1 with ECONNRESET
- This matches standard POSIX/Winsock behavior:
  - 0 = peer closed connection gracefully
  - -1 = error occurred (check errno/WSAGetLastError)
  - >0 = bytes received

**Updated Functions:**
- mock_socket, mock_bind, mock_listen, mock_accept
- mock_connect, mock_recv, mock_send
- mock_getsockopt, mock_setsockopt

All socket functions now use correct error reporting mechanism
for their platform, improving simulation accuracy.
2025-11-02 10:33:44 +00:00
Claude 14cc295c30 Improve mocking system precision with proper errno handling
Enhanced the deterministic simulation framework with comprehensive error handling:

**Socket Operations:**
- mock_socket: Set EAFNOSUPPORT, EMFILE
- mock_bind: Set EBADF, ENOTSOCK, EINVAL, EADDRINUSE (with address collision detection)
- mock_listen: Set EBADF, ENOTSOCK, EDESTADDRREQ (check socket is bound)
- mock_accept: Set EBADF, EINVAL, EWOULDBLOCK, ECONNABORTED, EMFILE
- mock_connect: Set EBADF, EISCONN, EINVAL, EINPROGRESS
- mock_recv: Set EBADF, EOPNOTSUPP, ENOTCONN, ECONNRESET, EWOULDBLOCK
- mock_send: Set EBADF, EOPNOTSUPP, ENOTCONN, EPIPE, EWOULDBLOCK
- mock_getsockopt: Set EBADF, ENOPROTOOPT, EINVAL (implemented SO_ERROR)
- mock_setsockopt: Set EBADF, ENOPROTOOPT (no-op but validates input)

**File Operations (Linux):**
- mock_close: Set EBADF with bounds checking
- mock_flock: Set EBADF with validation
- mock_fsync: Set EBADF, EINVAL
- mock_read: Set EBADF with descriptor type checking
- mock_write: Set EBADF with descriptor type checking
- mock_fstat: Set EBADF with validation
- All file ops forward errno from real syscalls when appropriate

**File Operations (Windows):**
- mock_CloseHandle: SetLastError ERROR_INVALID_HANDLE
- mock_LockFile/UnlockFile: SetLastError ERROR_INVALID_HANDLE
- mock_FlushFileBuffers: SetLastError ERROR_INVALID_HANDLE
- mock_ReadFile/WriteFile: SetLastError ERROR_INVALID_HANDLE
- mock_GetFileSizeEx: SetLastError ERROR_INVALID_HANDLE
- All Windows file ops forward errors from real API calls

**Simulated Clock:**
- Implemented mock_clock_gettime with proper errno handling
- Returns simulated time for deterministic behavior
- Validates clock ID (CLOCK_REALTIME, CLOCK_MONOTONIC)
- Sets EFAULT for NULL pointer, EINVAL for invalid clock ID

**Improvements:**
- Added comprehensive bounds checking on all file descriptors
- Proper descriptor type validation before operations
- Peer connection validation in socket operations
- Address-in-use detection for bind operations
- Consistent error code semantics matching POSIX/Windows standards

All file I/O operations continue to forward to real OS as intended,
with mocking layer providing precise error simulation and validation.
2025-11-02 03:51:59 +00:00
Claude ef235f7543 Fix Windows API mock compilation bugs
Fixed 4 compilation errors in system.c:
- mock_CloseHandle: Changed undefined 'fd' to 'handle'
- mock_LockFile: Changed 'handle' to 'hFile' parameter
- mock_UnlockFile: Changed 'handle' to 'hFile' parameter
- mock_WriteFile: Added missing comma in WriteFile call

All mocks now use correct parameter names matching their function signatures.
2025-11-02 03:43:42 +00:00
cozis 8b284f5752 Progress 2025-11-02 04:37:20 +01:00
cozis eb93541c84 Test framework cleanup 2025-11-01 22:44:04 +01:00
cozis 7525a93035 Progress 2025-10-29 23:48:45 +01:00
cozis 174f37c6c0 Continue work on DST framework 2025-10-29 21:46:17 +01:00
cozis 815e4867cf Minor cleanups 2025-10-29 11:10:01 +01:00
Claude 51cb3ba061 Complete deterministic simulation testing implementation
- Fixed compilation errors in descriptor type checks and field references
- Implemented sys_accept with pending connection queue support
- Completed sys_connect with full connection establishment between processes
- Implemented sys_getsockopt for SO_ERROR option
- Added network transit logic to transfer data between connected sockets
- Added peer tracking to descriptors for connection management
- Initialized byte queues for socket I/O buffers

The simulation now supports:
- Socket creation and binding
- Connection establishment between processes
- Bidirectional data transfer via byte queues
- Accept queue management for listen sockets
- Deterministic network simulation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 09:48:30 +00:00
cozis 7bc4071344 Start work on DST 2025-10-29 10:41:23 +01:00
cozis fb8ac1d5c9 Fix compiler errors 2025-10-28 17:33:52 +01:00
cozis c5a21608d7 Split project over multiple files 2025-10-28 17:24:25 +01:00