network: honor partitions in connect and send

This commit is contained in:
2026-06-19 15:51:26 +02:00
parent 50dea84f1d
commit 0b792274e3
+98 -11
View File
@@ -1,15 +1,16 @@
const std = @import("std");
const Network = @This();
const Allocator = std.mem.Allocator;
const Partition = @import("partition.zig");
pub const HostID = Partition.EndpointID;
pub const Address = struct {
ipv4: u32,
port: u16,
pub fn eql(self: Address, other: Address) bool {
return self.ipv4 == other.ipv4
and self.port == other.port;
return self.ipv4 == other.ipv4 and self.port == other.port;
}
};
@@ -34,7 +35,6 @@ pub const SendError = error {
pub const ReadError = error{};
pub const ListenSocket = struct {
next: ?*ListenSocket,
// A reference to the host is necessary as sockets from
@@ -47,7 +47,6 @@ pub const ListenSocket = struct {
};
pub const ConnSocket = struct {
next: ?*ConnSocket,
// See comment on ListenSocket
@@ -61,8 +60,8 @@ pub const ConnSocket = struct {
};
pub const Host = struct {
gpa: Allocator,
id: HostID,
// Parent network system
network: *Network,
@@ -74,6 +73,7 @@ pub const Host = struct {
pub fn init(self: *Host, network: *Network, addresses: []const u32, gpa: Allocator) void {
self.gpa = gpa;
self.id = 0;
self.network = network;
self.listen_list = null;
self.conn_list = null;
@@ -81,7 +81,6 @@ pub const Host = struct {
}
pub fn deinit(self: *Host) void {
while (self.conn_list) |s| {
self.closeConnSocket(s);
}
@@ -146,7 +145,6 @@ pub const Host = struct {
}
pub fn listen(self: *Host, address: Address, socket: *ListenSocket) ListenError!void {
if (!self.isAddressAvailable(address.ipv4))
return ListenError.AddressNotAvailable;
@@ -194,8 +192,9 @@ pub const Host = struct {
}
pub fn connect(self: *Host, address: Address, new_socket: *ConnSocket) ConnectError!void {
const host = self.network.findHostByIPv4(address.ipv4) orelse return ConnectError.UnavailableHost;
if (self.network.partitions.isBroken(self.id, host.id))
return ConnectError.UnavailableHost;
const listen_socket = host.findListenSocket(address) orelse return ConnectError.PeerNotListeningOnAddress;
// Add newly created socket to the connection socket list
@@ -214,7 +213,6 @@ pub const Host = struct {
}
pub fn closeConnSocket(self: *Host, socket: *ConnSocket) void {
if (socket.peer_listen) |peer| {
for (peer.accept_queue.items, 0..) |item, i| {
if (item == socket) {
@@ -234,7 +232,6 @@ pub const Host = struct {
}
pub fn closeListenSocket(self: *Host, socket: *ListenSocket) void {
for (socket.accept_queue.items) |peer| {
peer.peer_listen = null;
}
@@ -245,11 +242,17 @@ pub const Host = struct {
pub fn send(_: *Host, socket: *ConnSocket, source: []const u8) SendError!usize {
if (socket.peer_conn) |peer_conn| {
if (socket.host.network.partitions.isBroken(socket.host.id, peer_conn.host.id))
return SendError.NotConnected;
if (socket.pending_output_buffer.items.len > 0) {
try peer_conn.input_buffer.appendSlice(peer_conn.host.gpa, socket.pending_output_buffer.items);
socket.pending_output_buffer.clearRetainingCapacity();
}
try peer_conn.input_buffer.appendSlice(peer_conn.host.gpa, source);
} else if (socket.peer_listen) |peer_listen| {
if (socket.host.network.partitions.isBroken(socket.host.id, peer_listen.host.id))
return SendError.NotConnected;
try socket.pending_output_buffer.appendSlice(socket.host.gpa, source);
} else {
try socket.pending_output_buffer.appendSlice(socket.host.gpa, source);
}
@@ -272,18 +275,25 @@ pub const Host = struct {
gpa: Allocator,
hosts: std.ArrayList(*Host),
partitions: Partition,
next_host_id: HostID,
pub fn init(self: *Network, gpa: Allocator) void {
self.gpa = gpa;
self.hosts = .empty;
self.partitions.init(gpa);
self.next_host_id = 0;
}
pub fn deinit(self: *Network) void {
self.partitions.deinit();
self.hosts.deinit(self.gpa);
}
pub fn registerHost(self: *Network, host: *Host) Allocator.Error!void {
try self.hosts.append(self.gpa, host);
host.id = self.next_host_id;
self.next_host_id += 1;
host.network = self;
}
@@ -294,3 +304,80 @@ pub fn findHostByIPv4(self: *Network, ipv4: u32) ?*Host {
}
return null;
}
pub fn breakLink(self: *Network, a: HostID, b: HostID) Allocator.Error!void {
try self.partitions.breakLink(a, b);
}
pub fn healLink(self: *Network, a: HostID, b: HostID) void {
self.partitions.healLink(a, b);
}
pub fn linkIsBroken(self: *const Network, a: HostID, b: HostID) bool {
return self.partitions.isBroken(a, b);
}
test "partitioned connect reports unavailable host" {
const allocator = std.testing.allocator;
const address = Address{ .ipv4 = 1, .port = 8080 };
var network: Network = undefined;
network.init(allocator);
defer network.deinit();
var client: Host = undefined;
client.init(&network, &.{2}, allocator);
defer client.deinit();
try network.registerHost(&client);
var server: Host = undefined;
server.init(&network, &.{address.ipv4}, allocator);
defer server.deinit();
try network.registerHost(&server);
var listener: ListenSocket = undefined;
try server.listen(address, &listener);
try network.breakLink(client.id, server.id);
var socket: ConnSocket = undefined;
try std.testing.expectError(ConnectError.UnavailableHost, client.connect(address, &socket));
}
test "partitioned send fails without destroying existing connection" {
const allocator = std.testing.allocator;
const address = Address{ .ipv4 = 1, .port = 8080 };
var network: Network = undefined;
network.init(allocator);
defer network.deinit();
var client: Host = undefined;
client.init(&network, &.{2}, allocator);
defer client.deinit();
try network.registerHost(&client);
var server: Host = undefined;
server.init(&network, &.{address.ipv4}, allocator);
defer server.deinit();
try network.registerHost(&server);
var listener: ListenSocket = undefined;
try server.listen(address, &listener);
var client_socket: ConnSocket = undefined;
try client.connect(address, &client_socket);
var server_socket: ConnSocket = undefined;
try server.accept(&listener, &server_socket);
try network.breakLink(client.id, server.id);
try std.testing.expectError(SendError.NotConnected, client.send(&client_socket, "hello"));
network.healLink(client.id, server.id);
try std.testing.expectEqual(@as(usize, 5), try client.send(&client_socket, "hello"));
var buffer: [5]u8 = undefined;
try std.testing.expectEqual(@as(usize, 5), server.read(&server_socket, &buffer));
try std.testing.expectEqualStrings("hello", &buffer);
}