scheduler: Implement spawning of nested tasks
This commit is contained in:
+161
-27
@@ -3,7 +3,14 @@ const Allocator = std.mem.Allocator;
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const Node = @import("node.zig");
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const Node = @import("node.zig");
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const Scheduler = @This();
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const Scheduler = @This();
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pub const EntryPoint = *const fn(std.process.Init) anyerror!void;
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pub const MainEntryPoint = *const fn(std.process.Init) anyerror!void;
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pub const NestedEntryPoint = *const fn(context: *const anyopaque) void;
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pub const EntryPoint = union(enum) {
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main: MainEntryPoint,
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nested: NestedEntryPoint,
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};
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const Registers = struct {
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const Registers = struct {
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rsp: usize,
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rsp: usize,
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@@ -20,6 +27,8 @@ const ContextSwitch = extern struct {
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const STACK_CANARY_SIZE = 256;
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const STACK_CANARY_SIZE = 256;
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const STACK_CANARY_BYTE = 0xa5;
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const STACK_CANARY_BYTE = 0xa5;
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pub const TaskID = u64;
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const State = enum {
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const State = enum {
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ready,
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ready,
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running,
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running,
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@@ -29,12 +38,20 @@ const State = enum {
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};
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};
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const Task = struct {
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const Task = struct {
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id : TaskID,
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regs : Registers,
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regs : Registers,
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stack : []align(16) u8,
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stack : []align(16) u8,
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entry : EntryPoint,
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entry : EntryPoint,
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context: ?*const anyopaque,
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state : State,
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state : State,
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wakeup: ?u64,
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node : *Node,
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node : *Node,
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parent_id: ?TaskID,
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// These fields are only used when state=.blocked and
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// are not mutually exclusive. Each represents a different
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// wakeup condition.
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wakeup_time: ?u64,
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wakeup_tasks: ?[]const TaskID,
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fn stackCanaryIsIntact(self: *Task) bool {
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fn stackCanaryIsIntact(self: *Task) bool {
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const canary = self.stack[0..STACK_CANARY_SIZE];
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const canary = self.stack[0..STACK_CANARY_SIZE];
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@@ -49,14 +66,16 @@ const Task = struct {
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gpa: Allocator,
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gpa: Allocator,
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tasks: std.ArrayList(Task),
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tasks: std.ArrayList(Task),
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regs: Registers,
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regs: Registers,
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current: ?*Task,
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current_id: ?TaskID,
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current_time: u64,
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current_time: u64,
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next_task_id: u64,
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pub fn init(self: *Scheduler, gpa: Allocator) void {
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pub fn init(self: *Scheduler, gpa: Allocator) void {
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self.gpa = gpa;
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self.gpa = gpa;
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self.tasks = .empty;
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self.tasks = .empty;
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self.current = null;
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self.current_id = null;
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self.current_time = 0;
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self.current_time = 0;
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self.next_task_id = 0;
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}
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}
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pub fn deinit(self: *Scheduler) void {
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pub fn deinit(self: *Scheduler) void {
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@@ -66,7 +85,23 @@ pub fn deinit(self: *Scheduler) void {
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self.tasks.deinit(self.gpa);
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self.tasks.deinit(self.gpa);
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}
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}
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pub fn spawn(self: *Scheduler, node: *Node, entry: EntryPoint, stack_size: usize) !void {
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pub fn spawn(self: *Scheduler, node: *Node, entry: MainEntryPoint, stack_size: usize) !void {
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_ = try self.spawnInner(node, .{ .main = entry }, stack_size, null, null);
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}
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pub fn spawnNested(self: *Scheduler, node: *Node, entry: NestedEntryPoint, context: *const anyopaque) !TaskID {
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const parent_id = self.current_id.?;
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return (try self.spawnInner(node, .{ .nested = entry }, 64 * 1024, parent_id, context)).id;
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}
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fn spawnInner(
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self: *Scheduler,
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node: *Node,
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entry: EntryPoint,
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stack_size: usize,
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parent_id: ?TaskID,
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context: ?*const anyopaque,
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) !*Task {
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if (stack_size > std.math.maxInt(usize) - STACK_CANARY_SIZE)
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if (stack_size > std.math.maxInt(usize) - STACK_CANARY_SIZE)
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return Allocator.Error.OutOfMemory;
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return Allocator.Error.OutOfMemory;
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@@ -82,7 +117,11 @@ pub fn spawn(self: *Scheduler, node: *Node, entry: EntryPoint, stack_size: usize
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// If the entry point returns, `ret` jumps here instead of into nowhere.
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// If the entry point returns, `ret` jumps here instead of into nowhere.
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@as(*usize, @ptrFromInt(stack_top)).* = @intFromPtr(&taskReturned);
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@as(*usize, @ptrFromInt(stack_top)).* = @intFromPtr(&taskReturned);
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const id = self.next_task_id;
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defer self.next_task_id += 1;
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const task = Task {
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const task = Task {
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.id = id,
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.regs = .{
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.regs = .{
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.rsp = stack_top,
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.rsp = stack_top,
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.rbp = 0,
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.rbp = 0,
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@@ -91,12 +130,28 @@ pub fn spawn(self: *Scheduler, node: *Node, entry: EntryPoint, stack_size: usize
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},
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},
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.stack = stack,
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.stack = stack,
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.entry = entry,
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.entry = entry,
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.context = context,
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.state = .ready,
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.state = .ready,
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.wakeup = null,
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.wakeup_time = null,
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.wakeup_tasks = null,
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.node = node,
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.node = node,
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.parent_id = parent_id,
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};
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};
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try self.tasks.append(self.gpa, task);
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try self.tasks.append(self.gpa, task);
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return &self.tasks.items[self.tasks.items.len - 1];
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}
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// Removes from the scheduler a nested task. This should only be used
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// on a task that has never ran yet or the cleanup won't be clean.
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// The intended use-case is undoing a previous call .spawnNested to
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// in case of errors.
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pub fn despawnNested(self: *Scheduler, id: TaskID) void {
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const index = self.findTaskIndexByID(id) orelse return;
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const task = &self.tasks.items[index];
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std.heap.page_allocator.free(task.stack);
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_ = self.tasks.orderedRemove(index);
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}
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}
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fn findTaskWithState(self: *Scheduler, state: State) ?*Task {
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fn findTaskWithState(self: *Scheduler, state: State) ?*Task {
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@@ -107,14 +162,26 @@ fn findTaskWithState(self: *Scheduler, state: State) ?*Task {
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return null;
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return null;
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}
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}
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fn findBlockedTaskWithLowestWakeupTime(self: *Scheduler) ?*Task {
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fn findTaskIndexByID(self: *Scheduler, id: TaskID) ?usize {
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var task = self.findTaskWithState(.blocked) orelse return null;
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for (self.tasks.items, 0..) |*task, i| {
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for (self.tasks.items) |*t| {
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if (task.id == id)
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// If the state is blocked, wakeup MUST be set
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return i;
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std.debug.assert(t.state != .blocked or t.wakeup != null);
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if (t.state == .blocked and t.wakeup.? < task.wakeup.?) {
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task = t;
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}
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}
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return null;
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}
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fn findTaskByID(self: *Scheduler, id: TaskID) ?*Task {
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const index = self.findTaskIndexByID(id) orelse return null;
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return &self.tasks.items[index];
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}
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fn findBlockedTaskWithLowestWakeupTime(self: *Scheduler) ?*Task {
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var task: ?*Task = null;
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for (self.tasks.items) |*t| {
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if (t.state != .blocked or t.wakeup_time == null)
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continue;
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if (task == null or t.wakeup_time.? < task.?.wakeup_time.?)
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task = t;
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}
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}
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return task;
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return task;
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}
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}
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@@ -123,16 +190,33 @@ fn advanceTimeAndUnblockTasks(self: *Scheduler, new_time: u64) void {
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std.debug.assert(self.current_time < new_time);
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std.debug.assert(self.current_time < new_time);
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self.current_time = new_time;
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self.current_time = new_time;
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for (self.tasks.items) |*task| {
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for (self.tasks.items) |*task| {
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if (task.state == .blocked and task.wakeup.? <= new_time) {
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if (task.state == .blocked) {
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if (task.wakeup_time) |wakeup_time| {
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if (wakeup_time <= new_time) {
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task.state = .ready;
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task.state = .ready;
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task.wakeup = null;
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task.wakeup_time = null;
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task.wakeup_tasks = null;
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}
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}
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}
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}
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}
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}
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}
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}
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fn taskIsWaitingFor(task: *const Task, id: TaskID) bool {
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if (task.state != .blocked)
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return false;
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if (task.wakeup_tasks) |wakeup_tasks| {
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for (wakeup_tasks) |wakeup_id| {
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if (wakeup_id == id)
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return true;
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}
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}
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return false;
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}
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fn advanceTimeAndPickTask(self: *Scheduler) ?*Task {
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fn advanceTimeAndPickTask(self: *Scheduler) ?*Task {
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const task = self.findBlockedTaskWithLowestWakeupTime() orelse return null;
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const task = self.findBlockedTaskWithLowestWakeupTime() orelse return null;
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self.advanceTimeAndUnblockTasks(task.wakeup.?);
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self.advanceTimeAndUnblockTasks(task.wakeup_time.?);
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return task;
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return task;
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}
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}
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@@ -140,10 +224,12 @@ pub fn scheduleOne(self: *Scheduler) bool {
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const task = self.findTaskWithState(.ready)
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const task = self.findTaskWithState(.ready)
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orelse self.advanceTimeAndPickTask()
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orelse self.advanceTimeAndPickTask()
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orelse return false;
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orelse return false;
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self.current = task;
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const id = task.id;
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self.current_id = id;
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task.state = .running;
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task.state = .running;
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contextSwitch(&self.regs, &task.regs);
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contextSwitch(&self.regs, &task.regs);
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if (!task.stackCanaryIsIntact())
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const current = self.findTaskByID(id) orelse return true;
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if (!current.stackCanaryIsIntact())
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@panic("Task stack canary was overwritten");
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@panic("Task stack canary was overwritten");
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return true;
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return true;
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}
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}
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@@ -183,16 +269,34 @@ fn contextSwitch(old: *Registers, new: *Registers) void {
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}
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}
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fn taskStart(self: *Scheduler) callconv(.c) noreturn {
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fn taskStart(self: *Scheduler) callconv(.c) noreturn {
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const task = self.current.?;
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const id = self.current_id.?;
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const task = self.findTaskByID(id).?;
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task.entry(task.node.processInit()) catch {
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var failed = false;
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task.state = .failed;
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switch (task.entry) {
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contextSwitch(&task.regs, &self.regs);
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.main => |entry| {
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unreachable;
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const node = task.node;
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entry(node.processInit()) catch {
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failed = true;
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};
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};
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},
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.nested => |entry| entry(task.context.?),
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}
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task.state = .returned;
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const current = self.findTaskByID(id).?;
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contextSwitch(&task.regs, &self.regs);
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current.state = if (failed) .failed else .returned;
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current.wakeup_time = null;
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current.wakeup_tasks = null;
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if (current.parent_id) |parent_id| {
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if (self.findTaskByID(parent_id)) |parent| {
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if (taskIsWaitingFor(parent, current.id)) {
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parent.state = .ready;
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parent.wakeup_time = null;
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parent.wakeup_tasks = null;
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}
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}
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}
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contextSwitch(¤t.regs, &self.regs);
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unreachable;
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unreachable;
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}
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}
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@@ -203,8 +307,38 @@ fn taskReturned() callconv(.c) noreturn {
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// Called by the current task to return control to the scheduler
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// Called by the current task to return control to the scheduler
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pub fn sleep(self: *Scheduler, delta_us: u64) void {
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pub fn sleep(self: *Scheduler, delta_us: u64) void {
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const task = self.current.?;
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const current = self.findTaskByID(self.current_id.?).?;
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current.state = .blocked;
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current.wakeup_time = self.current_time + delta_us;
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current.wakeup_tasks = null;
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contextSwitch(¤t.regs, &self.regs);
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}
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fn findCompletedTaskInSet(self: *Scheduler, ids: []const TaskID) !?*Task {
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for (ids) |id| {
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const child = self.findTaskByID(id) orelse return error.InvalidHandle;
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switch (child.state) {
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.returned, .failed => return child,
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else => {},
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}
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}
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return null;
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}
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pub fn wait(self: *Scheduler, ids: []const TaskID) !TaskID {
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const id = self.current_id.?;
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while (true) {
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const child = try self.findCompletedTaskInSet(ids);
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if (child) |c| {
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std.debug.assert(c.parent_id == id);
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return c.id;
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}
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const task = self.findTaskByID(self.current_id.?);
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task.state = .blocked;
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task.state = .blocked;
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task.wakeup = self.current_time + delta_us;
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task.wakeup_time = null;
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task.wakeup_tasks = ids;
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contextSwitch(&task.regs, &self.regs);
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contextSwitch(&task.regs, &self.regs);
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}
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}
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}
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+1
-1
@@ -7,7 +7,7 @@ const Scheduler = @import("scheduler.zig");
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const Network = @import("network.zig");
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const Network = @import("network.zig");
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const Node = @import("node.zig");
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const Node = @import("node.zig");
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pub const EntryPoint = Scheduler.EntryPoint;
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pub const EntryPoint = Scheduler.MainEntryPoint;
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const SpawnOptions = struct {
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const SpawnOptions = struct {
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stack_size: usize = 64 * 1024,
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stack_size: usize = 64 * 1024,
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