node: use random delays instead of static ones when simulating I/O delay

This commit is contained in:
2026-06-08 10:19:16 +02:00
parent d77714e11a
commit 3676ceb9c4
2 changed files with 67 additions and 24 deletions
+1 -1
View File
@@ -67,7 +67,7 @@ pub fn spawn(self: *Simulator, command: []const u8, options: SpawnOptions) Spawn
const node = try self.gpa.create(Node);
errdefer self.gpa.destroy(node);
try node.init(self.real_io, &self.scheduler, &self.network, command, options.addresses, self.gpa);
try node.init(self.real_io, &self.prng, &self.scheduler, &self.network, command, options.addresses, self.gpa);
try self.nodes.append(self.gpa, node);
errdefer _ = self.nodes.swapRemove(self.nodes.items.len-1);