simulator: Implement Simulator.dumpFiles to easily inspect the in-memory file system's state
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@@ -414,3 +414,23 @@ pub fn fileSize(self: *FileSystem, open_file: *OpenFile) usize {
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_ = self;
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return open_file.entity.bytes.items.len;
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}
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fn dumpEntity(entity: *Entity, depth: u32) void {
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if (entity.is_dir) {
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for (entity.children.items) |item| {
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for (0..depth) |_|
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std.debug.print(" ", .{});
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std.debug.print("{s}\n", .{ item.getName() });
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dumpEntity(item.addr, depth+1);
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}
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} else {
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for (0..depth) |_|
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std.debug.print(" ", .{});
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std.debug.print("[{s}]", .{ entity.bytes.items });
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}
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}
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pub fn dump(self: *FileSystem) void {
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dumpEntity(self.root, 0);
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std.debug.print("\n", .{});
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}
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