iterative api
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@@ -1,24 +1,38 @@
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#include <stddef.h>
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#include <stdint.h>
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struct buddy_alloc {
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void *base;
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void *lists[5];
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uint32_t *bitsets;
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int num_bitsets;
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#define BUDDY_ALLOC_MAX_BLOCK_LOG2 12
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#define BUDDY_ALLOC_MIN_BLOCK_LOG2 8
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#define BUDDY_ALLOC_NUM_LISTS (BUDDY_ALLOC_MAX_BLOCK_LOG2 - BUDDY_ALLOC_MIN_BLOCK_LOG2 + 1)
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/*
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* To keep track of the allocation state of a page,
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* we need one bit for each possible block that can
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* be made out of it. For instance, if the page can
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* only be allocated in its entirety, 1 bit is required.
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* If the blocks halfs can be allocated too, 3 bits
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* are required: 1 for the page, 1 for the frist half
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* and 1 for the second half. Allowing the allocation
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* of page quarters requires 4 more bits, for a total
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* of 7. In general, if we allow splitting a page N
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* times (N=0 means only the entire page can be allocated),
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* then 2^(N+1)-1 bits are necessary.
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*/
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#define BUDDY_ALLOC_BITS_PER_PAGE ((1U << (BUDDY_ALLOC_NUM_LISTS)) - 1)
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#define BUDDY_ALLOC_WORDS_PER_PAGE ((BUDDY_ALLOC_BITS_PER_PAGE + 31) / 32)
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struct page_info {
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uint32_t bits[BUDDY_ALLOC_WORDS_PER_PAGE];
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};
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void init_buddy_alloc(struct buddy_alloc *alloc,
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char *base, size_t size,
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uint32_t *bitsets, int num_bitsets);
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struct buddy_alloc {
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void *base;
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void *lists[BUDDY_ALLOC_NUM_LISTS];
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struct page_info *info;
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int num_info;
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};
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void free_buddy_alloc(struct buddy_alloc *alloc);
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void *buddy_malloc(struct buddy_alloc *alloc,
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size_t len);
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void buddy_free(struct buddy_alloc *alloc,
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void *ptr, size_t len);
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bool buddy_allocated(struct buddy_alloc *alloc,
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void *ptr, size_t len);
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struct buddy_alloc buddy_startup(char *base, size_t size, struct page_info *page_info, int num_page_info);
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void buddy_cleanup(struct buddy_alloc *alloc);
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void *buddy_malloc (struct buddy_alloc *alloc, size_t len);
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void buddy_free (struct buddy_alloc *alloc, size_t len, void *ptr);
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