This commit is contained in:
2025-07-20 16:46:08 +02:00
parent 939b20abf0
commit 51cae898f8
37 changed files with 7837 additions and 2187 deletions
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#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include <stdarg.h>
#include <assert.h> // TODO: remove some of these headers
#include <stdio.h>
#include <stddef.h>
#include <limits.h>
#include <stdint.h>
#include <string.h>
#include "basic.h"
#include "engine.h"
#include "byte_queue.h"
// This is the implementation of a byte queue useful
// for systems that need to process engs of bytes.
//
// It features sticky errors, a zero-copy interface,
// and a safe mechanism to patch previously written
// bytes.
//
// Only up to 4GB of data can be stored at once.
enum {
BYTE_QUEUE_ERROR = 1 << 0,
BYTE_QUEUE_READ = 1 << 1,
BYTE_QUEUE_WRITE = 1 << 2,
};
static void*
callback_malloc(HTTP_ByteQueue *queue, int len)
{
return queue->memfunc(HTTP_MEMFUNC_MALLOC, NULL, len, queue->memfuncdata);
}
static void
callback_free(HTTP_ByteQueue *queue, void *ptr, int len)
{
queue->memfunc(HTTP_MEMFUNC_FREE, ptr, len, queue->memfuncdata);
}
// Initialize the queue
static void
byte_queue_init(HTTP_ByteQueue *queue, unsigned int limit, HTTP_MemoryFunc memfunc, void *memfuncdata)
{
queue->flags = 0;
queue->head = 0;
queue->size = 0;
queue->used = 0;
queue->curs = 0;
queue->limit = limit;
queue->data = NULL;
queue->read_target = NULL;
queue->memfunc = memfunc;
queue->memfuncdata = memfuncdata;
}
// Deinitialize the queue
static void
byte_queue_free(HTTP_ByteQueue *queue)
{
if (queue->read_target) {
if (queue->read_target != queue->data)
callback_free(queue, queue->read_target, queue->read_target_size);
queue->read_target = NULL;
queue->read_target_size = 0;
}
callback_free(queue, queue->data, queue->size);
queue->data = NULL;
}
static int
byte_queue_error(HTTP_ByteQueue *queue)
{
return queue->flags & BYTE_QUEUE_ERROR;
}
static void
byte_queue_setlimit(HTTP_ByteQueue *queue, unsigned int value)
{
queue->limit = value;
}
static int
byte_queue_empty(HTTP_ByteQueue *queue)
{
return queue->used == 0;
}
// Start a read operation on the queue.
//
// This function returnes the pointer to the memory region containing the bytes
// to read. Callers can't read more than [*len] bytes from it. To complete the
// read, the [byte_queue_read_ack] function must be called with the number of
// bytes that were acknowledged by the caller.
//
// Note:
// - You can't have more than one pending read.
static char*
byte_queue_read_buf(HTTP_ByteQueue *queue, int *len)
{
if (queue->flags & BYTE_QUEUE_ERROR) {
*len = 0;
return NULL;
}
HTTP_ASSERT((queue->flags & BYTE_QUEUE_READ) == 0);
queue->flags |= BYTE_QUEUE_READ;
queue->read_target = queue->data;
queue->read_target_size = queue->size;
*len = queue->used;
if (queue->data == NULL)
return NULL;
return queue->data + queue->head;
}
// Complete a previously started operation on the queue.
static void
byte_queue_read_ack(HTTP_ByteQueue *queue, int num)
{
HTTP_ASSERT(num >= 0);
if (queue->flags & BYTE_QUEUE_ERROR)
return;
if ((queue->flags & BYTE_QUEUE_READ) == 0)
return;
queue->flags &= ~BYTE_QUEUE_READ;
HTTP_ASSERT((unsigned int) num <= queue->used);
queue->head += (unsigned int) num;
queue->used -= (unsigned int) num;
queue->curs += (unsigned int) num;
if (queue->read_target) {
if (queue->read_target != queue->data)
callback_free(queue, queue->read_target, queue->read_target_size);
queue->read_target = NULL;
queue->read_target_size = 0;
}
}
static char*
byte_queue_write_buf(HTTP_ByteQueue *queue, int *cap)
{
if ((queue->flags & BYTE_QUEUE_ERROR) || queue->data == NULL) {
*cap = 0;
return NULL;
}
HTTP_ASSERT((queue->flags & BYTE_QUEUE_WRITE) == 0);
queue->flags |= BYTE_QUEUE_WRITE;
unsigned int ucap = queue->size - (queue->head + queue->used);
if (ucap > INT_MAX) ucap = INT_MAX;
*cap = (int) ucap;
return queue->data + (queue->head + queue->used);
}
static void
byte_queue_write_ack(HTTP_ByteQueue *queue, int num)
{
HTTP_ASSERT(num >= 0);
if (queue->flags & BYTE_QUEUE_ERROR)
return;
if ((queue->flags & BYTE_QUEUE_WRITE) == 0)
return;
queue->flags &= ~BYTE_QUEUE_WRITE;
queue->used += (unsigned int) num;
}
// Sets the minimum capacity for the next write operation
// and returns 1 if the content of the queue was moved, else
// 0 is returned.
//
// You must not call this function while a write is pending.
// In other words, you must do this:
//
// byte_queue_write_setmincap(queue, mincap);
// dst = byte_queue_write_buf(queue, &cap);
// ...
// byte_queue_write_ack(num);
//
// And NOT this:
//
// dst = byte_queue_write_buf(queue, &cap);
// byte_queue_write_setmincap(queue, mincap); <-- BAD
// ...
// byte_queue_write_ack(num);
//
static int
byte_queue_write_setmincap(HTTP_ByteQueue *queue, int mincap)
{
HTTP_ASSERT(mincap >= 0);
unsigned int umincap = (unsigned int) mincap;
// Sticky error
if (queue->flags & BYTE_QUEUE_ERROR)
return 0;
// In general, the queue's contents look like this:
//
// size
// v
// [___xxxxxxxxxxxx________]
// ^ ^ ^
// 0 head head + used
//
// This function needs to make sure that at least [mincap]
// bytes are available on the right side of the content.
//
// We have 3 cases:
//
// 1) If there is enough memory already, this function doesn't
// need to do anything.
//
// 2) If there isn't enough memory on the right but there is
// enough free memory if we cound the left unused region,
// then the content is moved back to the
// start of the buffer.
//
// 3) If there isn't enough memory considering both sides, this
// function needs to allocate a new buffer.
//
// If there are pending read or write operations, the application
// is holding pointers to the buffer, so we need to make sure
// to not invalidate them. The only real problem is pending reads
// since this function can only be called before starting a write
// opearation.
//
// To avoid invalidating the read pointer when we allocate a new
// buffer, we don't free the old buffer. Instead, we store the
// pointer in the "old" field so that the read ack function can
// free it.
//
// To avoid invalidating the pointer when we are moving back the
// content since there is enough memory at the start of the buffer,
// we just avoid that. Even if there is enough memory considering
// left and right free regions, we allocate a new buffer.
HTTP_ASSERT((queue->flags & BYTE_QUEUE_WRITE) == 0);
unsigned int total_free_space = queue->size - queue->used;
unsigned int free_space_after_data = queue->size - queue->used - queue->head;
int moved = 0;
if (free_space_after_data < umincap) {
if (total_free_space < umincap || (queue->read_target == queue->data)) {
// Resize required
if (queue->used + umincap > queue->limit) {
queue->flags |= BYTE_QUEUE_ERROR;
return 0;
}
unsigned int size;
if (queue->size > UINT32_MAX / 2)
size = UINT32_MAX;
else
size = 2 * queue->size;
if (size < queue->used + umincap)
size = queue->used + umincap;
if (size > queue->limit)
size = queue->limit;
char *data = callback_malloc(queue, size);
if (!data) {
queue->flags |= BYTE_QUEUE_ERROR;
return 0;
}
if (queue->used > 0)
memcpy(data, queue->data + queue->head, queue->used);
if (queue->read_target != queue->data)
callback_free(queue, queue->data, queue->size);
queue->data = data;
queue->head = 0;
queue->size = size;
} else {
// Move required
memmove(queue->data, queue->data + queue->head, queue->used);
queue->head = 0;
}
moved = 1;
}
return moved;
}
static HTTP_ByteQueueOffset
byte_queue_offset(HTTP_ByteQueue *queue)
{
if (queue->flags & BYTE_QUEUE_ERROR)
return (HTTP_ByteQueueOffset) { 0 };
return (HTTP_ByteQueueOffset) { queue->curs + queue->used };
}
static unsigned int
byte_queue_size_from_offset(HTTP_ByteQueue *queue, HTTP_ByteQueueOffset off)
{
return queue->curs + queue->used - off;
}
static void
byte_queue_patch(HTTP_ByteQueue *queue, HTTP_ByteQueueOffset off,
char *src, unsigned int len)
{
if (queue->flags & BYTE_QUEUE_ERROR)
return;
// Check that the offset is in range
HTTP_ASSERT(off >= queue->curs && off - queue->curs < queue->used);
// Check that the length is in range
HTTP_ASSERT(len <= queue->used - (off - queue->curs));
// Perform the patch
char *dst = queue->data + queue->head + (off - queue->curs);
memcpy(dst, src, len);
}
static void
byte_queue_remove_from_offset(HTTP_ByteQueue *queue, HTTP_ByteQueueOffset offset)
{
if (queue->flags & BYTE_QUEUE_ERROR)
return;
unsigned long long num = (queue->curs + queue->used) - offset;
HTTP_ASSERT(num <= queue->used);
queue->used -= num;
}
static void
byte_queue_write(HTTP_ByteQueue *queue, const char *str, int len)
{
if (str == NULL) str = "";
if (len < 0) len = strlen(str);
int cap;
byte_queue_write_setmincap(queue, len);
char *dst = byte_queue_write_buf(queue, &cap);
if (dst) memcpy(dst, str, len);
byte_queue_write_ack(queue, len);
}
static void
byte_queue_write_fmt2(HTTP_ByteQueue *queue, const char *fmt, va_list args)
{
if (queue->flags & BYTE_QUEUE_ERROR)
return;
va_list args2;
va_copy(args2, args);
int cap;
byte_queue_write_setmincap(queue, 128);
char *dst = byte_queue_write_buf(queue, &cap);
int len = vsnprintf(dst, cap, fmt, args);
if (len < 0) {
queue->flags |= BYTE_QUEUE_ERROR;
va_end(args2);
va_end(args);
return;
}
if (len > cap) {
byte_queue_write_ack(queue, 0);
byte_queue_write_setmincap(queue, len+1);
dst = byte_queue_write_buf(queue, &cap);
vsnprintf(dst, cap, fmt, args2);
}
byte_queue_write_ack(queue, len);
va_end(args2);
va_end(args);
}
static void
byte_queue_write_fmt(HTTP_ByteQueue *queue, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
byte_queue_write_fmt2(queue, fmt, args);
va_end(args);
}
#define TEN_SPACES " "
void http_engine_init(HTTP_Engine *eng, int client, HTTP_MemoryFunc memfunc, void *memfuncdata)
{
if (client)
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_URL;
else
eng->state = HTTP_ENGINE_STATE_SERVER_RECV_BUF;
eng->closing = 0;
eng->numexch = 0;
byte_queue_init(&eng->input, 1<<20, memfunc, memfuncdata);
byte_queue_init(&eng->output, 1<<20, memfunc, memfuncdata);
}
void http_engine_free(HTTP_Engine *eng)
{
byte_queue_free(&eng->input);
byte_queue_free(&eng->output);
eng->state = HTTP_ENGINE_STATE_NONE;
}
void http_engine_close(HTTP_Engine *eng)
{
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT)
eng->state = HTTP_ENGINE_STATE_CLIENT_CLOSED;
else
eng->state = HTTP_ENGINE_STATE_SERVER_CLOSED;
}
HTTP_EngineState http_engine_state(HTTP_Engine *eng)
{
return eng->state;
}
const char* http_engine_statestr(HTTP_EngineState state) { // TODO: remove
switch (state) {
case HTTP_ENGINE_STATE_NONE: return "NONE";
case HTTP_ENGINE_STATE_CLIENT_PREP_URL: return "CLIENT_PREP_URL";
case HTTP_ENGINE_STATE_CLIENT_PREP_HEADER: return "CLIENT_PREP_HEADER";
case HTTP_ENGINE_STATE_CLIENT_PREP_BODY_BUF: return "CLIENT_PREP_BODY_BUF";
case HTTP_ENGINE_STATE_CLIENT_PREP_BODY_ACK: return "CLIENT_PREP_BODY_ACK";
case HTTP_ENGINE_STATE_CLIENT_PREP_ERROR: return "CLIENT_PREP_ERROR";
case HTTP_ENGINE_STATE_CLIENT_SEND_BUF: return "CLIENT_SEND_BUF";
case HTTP_ENGINE_STATE_CLIENT_SEND_ACK: return "CLIENT_SEND_ACK";
case HTTP_ENGINE_STATE_CLIENT_RECV_BUF: return "CLIENT_RECV_BUF";
case HTTP_ENGINE_STATE_CLIENT_RECV_ACK: return "CLIENT_RECV_ACK";
case HTTP_ENGINE_STATE_CLIENT_READY: return "CLIENT_READY";
case HTTP_ENGINE_STATE_CLIENT_CLOSED: return "CLIENT_CLOSED";
case HTTP_ENGINE_STATE_SERVER_RECV_BUF: return "SERVER_RECV_BUF";
case HTTP_ENGINE_STATE_SERVER_RECV_ACK: return "SERVER_RECV_ACK";
case HTTP_ENGINE_STATE_SERVER_PREP_STATUS: return "SERVER_PREP_STATUS";
case HTTP_ENGINE_STATE_SERVER_PREP_HEADER: return "SERVER_PREP_HEADER";
case HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF: return "SERVER_PREP_BODY_BUF";
case HTTP_ENGINE_STATE_SERVER_PREP_BODY_ACK: return "SERVER_PREP_BODY_ACK";
case HTTP_ENGINE_STATE_SERVER_PREP_ERROR: return "SERVER_PREP_ERROR";
case HTTP_ENGINE_STATE_SERVER_SEND_BUF: return "SERVER_SEND_BUF";
case HTTP_ENGINE_STATE_SERVER_SEND_ACK: return "SERVER_SEND_ACK";
case HTTP_ENGINE_STATE_SERVER_CLOSED: return "SERVER_CLOSED";
default: return "UNKNOWN";
}
}
char *http_engine_recvbuf(HTTP_Engine *eng, int *cap)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_RECV_BUF) == 0) {
*cap = 0;
return NULL;
}
eng->state &= ~HTTP_ENGINE_STATEBIT_RECV_BUF;
eng->state |= HTTP_ENGINE_STATEBIT_RECV_ACK;
byte_queue_write_setmincap(&eng->input, 1<<9);
if (byte_queue_error(&eng->input)) {
*cap = 0;
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT)
eng->state = HTTP_ENGINE_STATE_CLIENT_CLOSED;
else
eng->state = HTTP_ENGINE_STATE_SERVER_CLOSED;
return NULL;
}
return byte_queue_write_buf(&eng->input, cap);
}
static int
should_keep_alive(HTTP_Engine *eng)
{
HTTP_ASSERT(eng->state & HTTP_ENGINE_STATEBIT_PREP);
#if 0
// If the parent system doesn't want us to reuse
// the connection, we certainly can't keep alive.
if ((eng->state & TINYHTTP_STREAM_REUSE) == 0)
return 0;
#endif
if (eng->numexch >= 100) // TODO: Make this a parameter
return 0;
HTTP_Request *req = &eng->result.req;
// If the client is using HTTP/1.0, we can't
// keep alive.
if (req->minor == 0)
return 0;
// TODO: This assumes "Connection" can only hold a single token,
// but this is not true.
int i = http_find_header(req->headers, req->num_headers, HTTP_STR("Connection"));
if (i >= 0 && http_streqcase(req->headers[i].value, HTTP_STR("Close")))
return 0;
return 1;
}
static void process_incoming_request(HTTP_Engine *eng)
{
HTTP_ASSERT(eng->state == HTTP_ENGINE_STATE_SERVER_RECV_ACK
|| eng->state == HTTP_ENGINE_STATE_SERVER_SEND_ACK
|| eng->state == HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF
|| eng->state == HTTP_ENGINE_STATE_SERVER_PREP_ERROR);
char *src;
int len;
src = byte_queue_read_buf(&eng->input, &len);
int ret = http_parse_request(src, len, &eng->result.req);
if (ret == 0) {
byte_queue_read_ack(&eng->input, 0);
eng->state = HTTP_ENGINE_STATE_SERVER_RECV_BUF;
return;
}
if (ret < 0) {
byte_queue_read_ack(&eng->input, 0);
byte_queue_write(&eng->output,
"HTTP/1.1 400 Bad Request\r\n"
"Connection: Close\r\n"
"Content-Length: 0\r\n"
"\r\n", -1
);
if (byte_queue_error(&eng->output))
eng->state = HTTP_ENGINE_STATE_SERVER_CLOSED;
else {
eng->closing = 1;
eng->state = HTTP_ENGINE_STATE_SERVER_SEND_BUF;
}
return;
}
HTTP_ASSERT(ret > 0);
eng->state = HTTP_ENGINE_STATE_SERVER_PREP_STATUS;
eng->reqsize = ret;
eng->keepalive = should_keep_alive(eng);
eng->response_offset = byte_queue_offset(&eng->output);
}
void http_engine_recvack(HTTP_Engine *eng, int num)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_RECV_ACK) == 0)
return;
byte_queue_write_ack(&eng->input, num);
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT) {
char *src;
int len;
src = byte_queue_read_buf(&eng->input, &len);
int ret = http_parse_response(src, len, &eng->result.res);
if (ret == 0) {
byte_queue_read_ack(&eng->input, 0);
eng->state = HTTP_ENGINE_STATE_CLIENT_RECV_BUF;
return;
}
if (ret < 0) {
eng->state = HTTP_ENGINE_STATE_CLIENT_CLOSED;
return;
}
HTTP_ASSERT(ret > 0);
eng->state = HTTP_ENGINE_STATE_CLIENT_READY;
} else {
process_incoming_request(eng);
}
}
char *http_engine_sendbuf(HTTP_Engine *eng, int *len)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_SEND_BUF) == 0) {
*len = 0;
return NULL;
}
eng->state &= ~HTTP_ENGINE_STATEBIT_SEND_BUF;
eng->state |= HTTP_ENGINE_STATEBIT_SEND_ACK;
return byte_queue_read_buf(&eng->output, len);
}
void http_engine_sendack(HTTP_Engine *eng, int num)
{
if (eng->state != HTTP_ENGINE_STATE_SERVER_SEND_ACK &&
eng->state != HTTP_ENGINE_STATE_CLIENT_SEND_ACK)
return;
byte_queue_read_ack(&eng->output, num);
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT) {
if (byte_queue_empty(&eng->output))
eng->state = HTTP_ENGINE_STATE_CLIENT_RECV_BUF;
else
eng->state = HTTP_ENGINE_STATE_CLIENT_SEND_BUF;
} else {
if (byte_queue_empty(&eng->output)) {
if (!eng->closing && eng->keepalive)
process_incoming_request(eng);
else
eng->state = HTTP_ENGINE_STATE_SERVER_CLOSED;
} else
eng->state = HTTP_ENGINE_STATE_SERVER_SEND_BUF;
}
}
HTTP_Request *http_engine_getreq(HTTP_Engine *eng)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_REQUEST) == 0)
return NULL;
return &eng->result.req;
}
HTTP_Response *http_engine_getres(HTTP_Engine *eng)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_RESPONSE) == 0)
return NULL;
return &eng->result.res;
}
void http_engine_url(HTTP_Engine *eng, HTTP_Method method, HTTP_String url, int minor)
{
if (eng->state != HTTP_ENGINE_STATE_CLIENT_PREP_URL)
return;
eng->response_offset = byte_queue_offset(&eng->output); // TODO: rename response_offset to something that makes sense for clients
HTTP_URL parsed_url;
int ret = http_parse_url(url.ptr, url.len, &parsed_url);
if (ret != url.len) {
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_ERROR;
return;
}
HTTP_String method_and_space = HTTP_STR("???");
switch (method) {
case HTTP_METHOD_GET : method_and_space = HTTP_STR("GET "); break;
case HTTP_METHOD_HEAD : method_and_space = HTTP_STR("HEAD "); break;
case HTTP_METHOD_POST : method_and_space = HTTP_STR("POST "); break;
case HTTP_METHOD_PUT : method_and_space = HTTP_STR("PUT "); break;
case HTTP_METHOD_DELETE : method_and_space = HTTP_STR("DELETE "); break;
case HTTP_METHOD_CONNECT: method_and_space = HTTP_STR("CONNECT "); break;
case HTTP_METHOD_OPTIONS: method_and_space = HTTP_STR("OPTIONS "); break;
case HTTP_METHOD_TRACE : method_and_space = HTTP_STR("TRACE "); break;
case HTTP_METHOD_PATCH : method_and_space = HTTP_STR("PATCH "); break;
}
HTTP_String path = parsed_url.path;
if (path.len == 0)
path = HTTP_STR("/");
byte_queue_write(&eng->output, method_and_space.ptr, method_and_space.len);
byte_queue_write(&eng->output, path.ptr, path.len);
byte_queue_write(&eng->output, parsed_url.query.ptr, parsed_url.query.len);
byte_queue_write(&eng->output, minor ? " HTTP/1.1\r\nHost: " : " HTTP/1.0\r\nHost: ", -1);
byte_queue_write(&eng->output, parsed_url.authority.host.text.ptr, parsed_url.authority.host.text.len);
if (parsed_url.authority.port > 0)
byte_queue_write_fmt(&eng->output, "%d", parsed_url.authority.port);
byte_queue_write(&eng->output, "\r\n", 2);
eng->keepalive = 1; // TODO
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_HEADER;
}
static const char*
get_status_text(int code)
{
switch(code) {
case 100: return "Continue";
case 101: return "Switching Protocols";
case 102: return "Processing";
case 200: return "OK";
case 201: return "Created";
case 202: return "Accepted";
case 203: return "Non-Authoritative Information";
case 204: return "No Content";
case 205: return "Reset Content";
case 206: return "Partial Content";
case 207: return "Multi-Status";
case 208: return "Already Reported";
case 300: return "Multiple Choices";
case 301: return "Moved Permanently";
case 302: return "Found";
case 303: return "See Other";
case 304: return "Not Modified";
case 305: return "Use Proxy";
case 306: return "Switch Proxy";
case 307: return "Temporary Redirect";
case 308: return "Permanent Redirect";
case 400: return "Bad Request";
case 401: return "Unauthorized";
case 402: return "Payment Required";
case 403: return "Forbidden";
case 404: return "Not Found";
case 405: return "Method Not Allowed";
case 406: return "Not Acceptable";
case 407: return "Proxy Authentication Required";
case 408: return "Request Timeout";
case 409: return "Conflict";
case 410: return "Gone";
case 411: return "Length Required";
case 412: return "Precondition Failed";
case 413: return "Request Entity Too Large";
case 414: return "Request-URI Too Long";
case 415: return "Unsupported Media Type";
case 416: return "Requested Range Not Satisfiable";
case 417: return "Expectation Failed";
case 418: return "I'm a teapot";
case 420: return "Enhance your calm";
case 422: return "Unprocessable Entity";
case 426: return "Upgrade Required";
case 429: return "Too many requests";
case 431: return "Request Header Fields Too Large";
case 449: return "Retry With";
case 451: return "Unavailable For Legal Reasons";
case 500: return "Internal Server Error";
case 501: return "Not Implemented";
case 502: return "Bad Gateway";
case 503: return "Service Unavailable";
case 504: return "Gateway Timeout";
case 505: return "HTTP Version Not Supported";
case 509: return "Bandwidth Limit Exceeded";
}
return "???";
}
void http_engine_status(HTTP_Engine *eng, int status)
{
if (eng->state != HTTP_ENGINE_STATE_SERVER_PREP_STATUS)
return;
byte_queue_write_fmt(&eng->output,
"HTTP/1.1 %d %s\r\n",
status, get_status_text(status));
eng->state = HTTP_ENGINE_STATE_SERVER_PREP_HEADER;
}
void http_engine_header(HTTP_Engine *eng, const char *src, int len)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_PREP_HEADER) == 0)
return;
if (len < 0) len = strlen(src);
// TODO: Check that the header is valid
byte_queue_write(&eng->output, src, len);
byte_queue_write(&eng->output, "\r\n", 2);
}
void http_engine_header_fmt2(HTTP_Engine *eng, const char *fmt, va_list args)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_PREP_HEADER) == 0)
return;
// TODO: Check that the header is valid
byte_queue_write_fmt2(&eng->output, fmt, args);
byte_queue_write(&eng->output, "\r\n", 2);
}
void http_engine_header_fmt(HTTP_Engine *eng, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
http_engine_header_fmt2(eng, fmt, args);
va_end(args);
}
static void
complete_message_head(HTTP_Engine *eng)
{
if (eng->keepalive) byte_queue_write(&eng->output, "Connection: Keep-Alive\r\n", -1);
else byte_queue_write(&eng->output, "Connection: Close\r\n", -1);
byte_queue_write(&eng->output, "Content-Length: ", -1);
eng->content_length_value_offset = byte_queue_offset(&eng->output);
byte_queue_write(&eng->output, TEN_SPACES "\r\n", -1);
byte_queue_write(&eng->output, "\r\n", -1);
eng->content_length_offset = byte_queue_offset(&eng->output);
}
static void complete_message_body(HTTP_Engine *eng)
{
unsigned int content_length = byte_queue_size_from_offset(&eng->output, eng->content_length_offset);
if (content_length > UINT32_MAX) {
// TODO
}
char tmp[10];
tmp[0] = '0' + content_length / 1000000000; content_length %= 1000000000;
tmp[1] = '0' + content_length / 100000000; content_length %= 100000000;
tmp[2] = '0' + content_length / 10000000; content_length %= 10000000;
tmp[3] = '0' + content_length / 1000000; content_length %= 1000000;
tmp[4] = '0' + content_length / 100000; content_length %= 100000;
tmp[5] = '0' + content_length / 10000; content_length %= 10000;
tmp[6] = '0' + content_length / 1000; content_length %= 1000;
tmp[7] = '0' + content_length / 100; content_length %= 100;
tmp[8] = '0' + content_length / 10; content_length %= 10;
tmp[9] = '0' + content_length;
int i = 0;
while (i < 9 && tmp[i] == '0')
i++;
byte_queue_patch(&eng->output, eng->content_length_value_offset, tmp + i, 10 - i);
}
void http_engine_body(HTTP_Engine *eng, void *src, int len)
{
if (len < 0) len = strlen(src);
http_engine_bodycap(eng, len);
int cap;
char *buf = http_engine_bodybuf(eng, &cap);
if (buf) {
memcpy(buf, src, len);
http_engine_bodyack(eng, len);
}
}
static void ensure_body_entered(HTTP_Engine *eng)
{
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT) {
if (eng->state == HTTP_ENGINE_STATE_CLIENT_PREP_HEADER) {
complete_message_head(eng);
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_BODY_BUF;
}
} else {
if (eng->state == HTTP_ENGINE_STATE_SERVER_PREP_HEADER) {
complete_message_head(eng);
eng->state = HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF;
}
}
}
void http_engine_bodycap(HTTP_Engine *eng, int mincap)
{
ensure_body_entered(eng);
if (eng->state != HTTP_ENGINE_STATE_CLIENT_PREP_BODY_BUF &&
eng->state != HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF)
return;
byte_queue_write_setmincap(&eng->output, mincap);
}
char *http_engine_bodybuf(HTTP_Engine *eng, int *cap)
{
ensure_body_entered(eng);
if (eng->state != HTTP_ENGINE_STATE_CLIENT_PREP_BODY_BUF &&
eng->state != HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF) {
*cap = 0;
return NULL;
}
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT)
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_BODY_ACK;
else
eng->state = HTTP_ENGINE_STATE_SERVER_PREP_BODY_ACK;
return byte_queue_write_buf(&eng->output, cap);
}
void http_engine_bodyack(HTTP_Engine *eng, int num)
{
if (eng->state != HTTP_ENGINE_STATE_CLIENT_PREP_BODY_ACK &&
eng->state != HTTP_ENGINE_STATE_SERVER_PREP_BODY_ACK)
return;
byte_queue_write_ack(&eng->output, num);
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT)
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_BODY_BUF;
else
eng->state = HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF;
}
void http_engine_done(HTTP_Engine *eng)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_PREP) == 0)
return;
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT) {
if (eng->state == HTTP_ENGINE_STATE_CLIENT_PREP_URL) {
eng->state = HTTP_ENGINE_STATE_CLIENT_CLOSED;
return;
}
if (eng->state == HTTP_ENGINE_STATE_CLIENT_PREP_HEADER) {
complete_message_head(eng);
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_BODY_BUF;
}
if (eng->state == HTTP_ENGINE_STATE_CLIENT_PREP_BODY_BUF)
complete_message_body(eng);
if (eng->state == HTTP_ENGINE_STATE_CLIENT_PREP_ERROR) {
eng->state = HTTP_ENGINE_STATE_CLIENT_CLOSED;
return;
}
if (byte_queue_error(&eng->output)) {
eng->state = HTTP_ENGINE_STATE_CLIENT_CLOSED;
return;
}
eng->state = HTTP_ENGINE_STATE_CLIENT_SEND_BUF;
} else {
if (eng->state == HTTP_ENGINE_STATE_SERVER_PREP_HEADER) {
complete_message_head(eng);
eng->state = HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF;
}
if (eng->state == HTTP_ENGINE_STATE_SERVER_PREP_BODY_BUF)
complete_message_body(eng);
if (eng->state == HTTP_ENGINE_STATE_SERVER_PREP_ERROR) {
byte_queue_remove_from_offset(&eng->output, eng->response_offset);
byte_queue_write(&eng->output,
"HTTP/1.1 500 Internal Server Error\r\n"
"Content-Length: 0\r\n"
"Connection: Close\r\n"
"\r\n",
-1
);
}
if (byte_queue_error(&eng->output)) {
eng->state = HTTP_ENGINE_STATE_SERVER_CLOSED;
return;
}
byte_queue_read_ack(&eng->input, eng->reqsize);
eng->state = HTTP_ENGINE_STATE_SERVER_SEND_BUF;
}
}
void http_engine_undo(HTTP_Engine *eng)
{
if ((eng->state & HTTP_ENGINE_STATEBIT_PREP) == 0)
return;
byte_queue_write_ack(&eng->output, 0);
byte_queue_remove_from_offset(&eng->output, eng->response_offset);
if (eng->state & HTTP_ENGINE_STATEBIT_CLIENT)
eng->state = HTTP_ENGINE_STATE_CLIENT_PREP_URL;
else
eng->state = HTTP_ENGINE_STATE_SERVER_PREP_STATUS;
}