Update README
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## Getting Started
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## Getting Started
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The library is distributed in a single amalgamated `chttp.c` file or as a static library, so you can:
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The library is distributed as a single amalgamated `chttp.c` file or as a static library, so you can:
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1) Download `chttp.c` and `chttp.h` from the repository (no need to clone the project)
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1) Download `chttp.c` and `chttp.h` from the repository (no need to clone the project) and include them in your soource tree
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2) or clone the project and build the static library my running
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2) or clone the project and build the static library by running:
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```
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```
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make libchttp.a
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make libchttp.a
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```
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```
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If you used the amalgamated files, these are the flags required to build a project with cHTTP:
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If you used the amalgamated files, these are the flags required to build a project:
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```bash
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```bash
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# Linux
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# Linux
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## Example
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## Example
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To give you a feel of the library, here are some examples of programs using cHTTP. To learn more, you can look at the files in `examples/` (they are intended to be skimmed in order).
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Here is a client performing a GET request:
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Here is a client performing a GET request:
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```c
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```c
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#include <stdio.h>
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#include <stdio.h>
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cHTTP officially supports Linux and Windows.
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cHTTP officially supports Linux and Windows.
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## HTTPS support
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## HTTPS support
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Currently, HTTPS is implemented using OpenSSL which comes preinstalled on Linux but not Windows. It must be enabled by passing the `-DHTTPS_ENABLED` flag to gcc when building your program:
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Currently, HTTPS is implemented using OpenSSL. If you are on Windows, you'll need to install it manually.
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## Scalability
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## Scalability
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cHTTP is designed to reach moderate scale to allow a compact and easy to work with implementation. The non-blocking I/O is based on `poll()` which I would say works up to about 500 concurrent connections. If you have more than that, you should consider APIs like epoll, io_uring, and I/O completion ports. If you do go that route, you can still reuse the cHTTP I/O independent core (see HTTP_Engine) to handle the HTTP protocol for you, both for client and server.
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cHTTP is designed to reach moderate scale to allow a compact and easy to work with implementation. The non-blocking I/O is based on `poll()` which I would say works up to about 500 concurrent connections. If you have more than that, you should consider APIs like epoll, io_uring, and I/O completion ports. If you do go that route, you can still reuse the cHTTP I/O independent core (see HTTP_Engine) to handle the HTTP protocol for you, both for client and server.
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