Fix issues that caused the server to hang

This commit is contained in:
2025-11-21 23:57:24 +01:00
parent 54c02827be
commit eec1174047
9 changed files with 308 additions and 126 deletions
+95 -49
View File
@@ -21,6 +21,10 @@ int http_server_init(HTTP_Server *server)
server->input_buffer_limit = 1<<20;
server->output_buffer_limit = 1<<20;
server->trace_bytes = false;
server->reuse_addr = false;
server->backlog = 32;
server->num_conns = 0;
for (int i = 0; i < HTTP_SERVER_CAPACITY; i++) {
server->conns[i].state = HTTP_SERVER_CONN_FREE;
@@ -60,10 +64,26 @@ void http_server_set_output_limit(HTTP_Server *server, uint32_t limit)
server->output_buffer_limit = limit;
}
void http_server_set_trace_bytes(HTTP_Server *server, bool value)
{
server->trace_bytes = value;
}
void http_server_set_reuse_addr(HTTP_Server *server, bool reuse)
{
server->reuse_addr = reuse;
}
void http_server_set_backlog(HTTP_Server *server, int backlog)
{
server->backlog = backlog;
}
int http_server_listen_tcp(HTTP_Server *server,
HTTP_String addr, Port port)
{
if (socket_manager_listen_tcp(&server->sockets, addr, port) < 0)
if (socket_manager_listen_tcp(&server->sockets, addr,
port, server->backlog, server->reuse_addr) < 0)
return -1;
return 0;
}
@@ -73,7 +93,8 @@ int http_server_listen_tls(HTTP_Server *server,
HTTP_String key_file_name)
{
if (socket_manager_listen_tls(&server->sockets, addr,
port, cert_file_name, key_file_name) < 0)
port, server->backlog, server->reuse_addr,
cert_file_name, key_file_name) < 0)
return -1;
return 0;
}
@@ -133,7 +154,7 @@ check_request_buffer(HTTP_Server *server, HTTP_ServerConn *conn)
} else {
// Ready
assert(ret == 1);
assert(ret > 0);
conn->state = HTTP_SERVER_CONN_WAIT_STATUS;
conn->request_len = ret;
@@ -147,6 +168,67 @@ check_request_buffer(HTTP_Server *server, HTTP_ServerConn *conn)
}
}
static void
http_server_conn_process_events(HTTP_Server *server, HTTP_ServerConn *conn)
{
if (conn->state == HTTP_SERVER_CONN_FLUSHING) {
ByteView src = byte_queue_read_buf(&conn->output);
int num = 0;
if (src.len)
num = socket_send(&server->sockets, conn->handle, src.ptr, src.len);
if (server->trace_bytes)
print_bytes(HTTP_STR("<< "), (HTTP_String) { src.ptr, num });
byte_queue_read_ack(&conn->output, num);
if (byte_queue_error(&conn->output)) {
socket_close(&server->sockets, conn->handle);
return;
}
if (byte_queue_empty(&conn->output)) {
// We finished sending the response. Now we can
// either close the connection or process a new
// buffered request.
if (conn->closing) {
socket_close(&server->sockets, conn->handle);
return;
}
conn->state = HTTP_SERVER_CONN_BUFFERING;
}
}
if (conn->state == HTTP_SERVER_CONN_BUFFERING) {
int min_recv = 1<<10;
byte_queue_write_setmincap(&conn->input, min_recv);
// Note that it's extra important that we don't
// buffer while the user is building the response.
// If we did that, a resize would invalidate all
// pointers on the parsed request structure.
ByteView dst = byte_queue_write_buf(&conn->input);
int num = 0;
if (dst.len)
num = socket_recv(&server->sockets, conn->handle, dst.ptr, dst.len);
if (server->trace_bytes)
print_bytes(HTTP_STR(">> "), (HTTP_String) { dst.ptr, num });
byte_queue_write_ack(&conn->input, num);
if (byte_queue_error(&conn->output)) {
socket_close(&server->sockets, conn->handle);
} else {
check_request_buffer(server, conn);
}
}
}
int http_server_process_events(HTTP_Server *server,
EventRegister *reg)
{
@@ -173,13 +255,13 @@ int http_server_process_events(HTTP_Server *server,
continue;
}
int i = 0;
while (server->conns[i].state != HTTP_SERVER_CONN_FREE) {
i++;
int j = 0;
while (server->conns[j].state != HTTP_SERVER_CONN_FREE) {
j++;
assert(i < HTTP_SERVER_CAPACITY);
}
conn = &server->conns[i];
conn = &server->conns[j];
http_server_conn_init(conn,
events[i].handle,
server->input_buffer_limit,
@@ -189,45 +271,7 @@ int http_server_process_events(HTTP_Server *server,
socket_set_user(&server->sockets, events[i].handle, conn);
}
if (conn->state == HTTP_SERVER_CONN_BUFFERING) {
int min_recv = 1<<10;
byte_queue_write_setmincap(&conn->input, min_recv);
// Note that it's extra important that we don't
// buffer while the user is building the response.
// If we did that, a resize would invalidate all
// pointers on the parsed request structure.
int num = 0;
ByteView dst = byte_queue_write_buf(&conn->input);
if (dst.len) num = socket_recv(&server->sockets, conn->handle, dst.ptr, dst.len);
byte_queue_write_ack(&conn->input, num);
if (byte_queue_error(&conn->output))
socket_close(&server->sockets, conn->handle);
else
check_request_buffer(server, conn);
} else if (conn->state == HTTP_SERVER_CONN_FLUSHING) {
int num = 0;
ByteView src = byte_queue_read_buf(&conn->output);
if (src.len) num = socket_send(&server->sockets, conn->handle, src.ptr, src.len);
byte_queue_read_ack(&conn->output, num);
if (byte_queue_error(&conn->output))
socket_close(&server->sockets, conn->handle);
else if (byte_queue_empty(&conn->output)) {
// We finished sending the response. Now we can
// either close the connection or process a new
// buffered request.
if (conn->closing) {
socket_close(&server->sockets, conn->handle);
} else {
check_request_buffer(server, conn);
}
}
}
http_server_conn_process_events(server, conn);
}
}
@@ -397,10 +441,10 @@ static void append_special_headers(HTTP_ServerConn *conn)
HTTP_String s;
if (conn->closing) {
s = HTTP_STR("Connection: Close");
s = HTTP_STR("Connection: Close\r\n");
byte_queue_write(&conn->output, s.ptr, s.len);
} else {
s = HTTP_STR("Connection: Keep-Alive");
s = HTTP_STR("Connection: Keep-Alive\r\n");
byte_queue_write(&conn->output, s.ptr, s.len);
}
@@ -447,7 +491,7 @@ void http_response_builder_body(HTTP_ResponseBuilder builder, HTTP_String str)
byte_queue_write(&conn->output, str.ptr, str.len);
}
void http_response_builder_send(HTTP_ResponseBuilder builder, HTTP_String str)
void http_response_builder_send(HTTP_ResponseBuilder builder)
{
HTTP_ServerConn *conn = builder_to_conn(builder);
if (conn == NULL)
@@ -471,4 +515,6 @@ void http_response_builder_send(HTTP_ResponseBuilder builder, HTTP_String str)
conn->state = HTTP_SERVER_CONN_FLUSHING;
conn->gen++;
http_server_conn_process_events(builder.server, conn);
}