# cHTTP cHTTP is an HTTP **client and server** library for C with minimal dependencies and **distributed as a single chttp.c** file. Here is a list of features: * HTTP 1.1 client and server * Fully non-blocking * Cross-Platform (Windows & Linux) * HTTPS support (using OpenSSL) * Virtual Hosts * Single-threaded * Zero-copy interface ## Getting Started The library is distributed as a single amalgamated `chttp.c` file or as a static library, so you can: 1) Download `chttp.c` and `chttp.h` from the repository (no need to clone the project) and include them in your soource tree 2) or clone the project and build the static library by running: ``` make libchttp.a ``` If you used the amalgamated files, these are the flags required to build a project: ```bash # Linux gcc your_app.c chttp.c # Windows gcc your_app.c chttp.c -lws2_32 ``` If you are using the static library, instead of adding `chttp.c`, you will need to add the `-lchttp` flag. By default, the library is built without HTTPS. To enable it, add the flags `-DHTTPS_ENABLED -lssl -lcrypto`. ```bash # Linux + HTTPS gcc your_app.c chttp.c -DHTTPS_ENABLED -lssl -lcrypto # Windows + HTTPS gcc your_app.c chttp.c -lws2_32 -DHTTPS_ENABLED -lssl -lcrypto ``` ## Example To give you a feel of the library, here are some examples of programs using cHTTP. To learn more, you can look at the files in `examples/` (they are intended to be skimmed in order). Here is a client performing a GET request: ```c #include #include int main(void) { http_global_init(); HTTP_String url = HTTP_STR("http://example.com/index.html"); HTTP_String headers[] = { HTTP_STR("User-Agent: cHTTP"), }; HTTP_Response *res = http_get(url, headers, 1); fwrite(res->body.ptr, 1, res->body.len, stdout); http_response_free(res); http_global_free(); return 0; } ``` And this is a server: ```c #include int main(void) { http_global_init(); HTTP_Server *server = http_server_init(HTTP_STR("127.0.0.1"), 8080); for (;;) { HTTP_Request *req; HTTP_ResponseBuilder builder; http_server_wait(server, &req, &builder); http_response_builder_status(builder, 200); http_response_builder_header(builder, "Content-Type: text/plain"); http_response_builder_body(builder, HTTP_STR("Hello, world!")); http_response_builder_done(builder); } http_server_free(server); http_global_free(); return 0; } ``` ## Platform Support cHTTP officially supports Linux and Windows. ## HTTPS support Currently, HTTPS is implemented using OpenSSL. If you are on Windows, you'll need to install it manually. ## Scalability cHTTP is designed to reach moderate scale to allow a compact and easy to work with implementation. The non-blocking I/O is based on `poll()` which I would say works up to about 500 concurrent connections. If you have more than that, you should consider APIs like epoll, io_uring, and I/O completion ports. If you do go that route, you can still reuse the cHTTP I/O independent core (see HTTP_Engine) to handle the HTTP protocol for you, both for client and server.