first commit
This commit is contained in:
@@ -0,0 +1,468 @@
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#include <string.h>
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#include <arpa/inet.h>
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#include "tcp.h"
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#ifdef TCP_DEBUG
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#include <stdio.h>
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#define TCP_DEBUG_LOG(fmt, ...) fprintf(stderr, "TCP :: " fmt "\n", ## __VA_ARGS__)
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#else
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#define TCP_DEBUG_LOG(...)
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#endif
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static int tcp_send(tcp_state_t *tcp_state, ip_address_t ip,
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const void *src, size_t len)
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{
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return tcp_state->callbacks.send(tcp_state->callbacks.data, ip, src, len);
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}
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void tcp_init(tcp_state_t *tcp_state, tcp_callbacks_t callbacks)
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{
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tcp_state->callbacks = callbacks;
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for (size_t i = 0; i < TCP_MAX_SOCKETS-1; i++)
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tcp_state->connection_pool[i].next = tcp_state->connection_pool + i+1;
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tcp_state->connection_pool[TCP_MAX_SOCKETS-1].next = NULL;
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tcp_state->free_connection_list = tcp_state->connection_pool;
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tcp_state->used_connection_list = NULL;
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for (size_t i = 0; i < TCP_MAX_LISTENERS-1; i++)
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tcp_state->listener_pool[i].next = tcp_state->listener_pool + i+1;
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tcp_state->listener_pool[TCP_MAX_LISTENERS-1].next = NULL;
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tcp_state->free_listener_list = tcp_state->listener_pool;
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tcp_state->used_listener_list = NULL;
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}
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void tcp_free(tcp_state_t *tcp_state)
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{
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// Destroy all listening connections
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while (tcp_state->used_listener_list != NULL)
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tcp_listener_destroy(tcp_state->used_listener_list);
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}
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void tcp_seconds_passed(tcp_state_t *state, size_t seconds)
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{
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(void) state;
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(void) seconds;
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}
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static tcp_connection_t*
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connection_create_waiting_for_ack(tcp_listener_t *listener,
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uint32_t seq_no, uint32_t ack_no,
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ip_address_t peer_ip, uint16_t peer_port)
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{
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tcp_state_t *state = listener->state;
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// Pop a connection structure from the free list
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if (state->free_connection_list == NULL)
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// ERROR: Reached connection limit
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return NULL;
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tcp_connection_t *connection = state->free_connection_list;
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state->free_connection_list = connection->next;
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// Initialize connection structure
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connection->listener = listener;
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connection->seq_no = seq_no;
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connection->ack_no = ack_no;
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connection->peer_port = peer_port;
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connection->peer_ip = peer_ip;
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connection->in_used = 0;
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connection->out_used = 0;
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connection->prev = NULL;
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connection->next = NULL;
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// Append the connection to the list of connections
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// waiting for the ACK message
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if (listener->connections_waiting_for_ack)
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listener->connections_waiting_for_ack->prev = connection;
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connection->next = listener->connections_waiting_for_ack;
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listener->connections_waiting_for_ack = connection;
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return connection;
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}
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static tcp_listener_t*
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find_listener_with_port(tcp_state_t *state, uint16_t port)
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{
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TCP_DEBUG_LOG("Looking for listener with port %d", port);
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tcp_listener_t *cursor = state->used_listener_list;
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while (cursor) {
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TCP_DEBUG_LOG("port=%d, seeking=%d", cursor->port, port);
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if (cursor->port == port)
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return cursor;
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cursor = cursor->next;
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}
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return NULL;
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}
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#include <stdio.h>
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typedef enum {
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SOCKET_WAIT,
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SOCKET_IDLE,
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SOCKET_NONE,
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} connection_state_t;
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static tcp_connection_t *find_connection(tcp_connection_t *list, ip_address_t peer_ip, uint16_t peer_port)
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{
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tcp_connection_t *cursor = list;
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while (cursor) {
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if (cursor->peer_ip == peer_ip && cursor->peer_port == peer_port)
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return cursor;
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cursor = cursor->next;
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}
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return NULL;
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}
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static connection_state_t find_connection_associated_to(tcp_listener_t *listener, ip_address_t peer_ip, uint16_t peer_port, tcp_connection_t **connection)
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{
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tcp_connection_t *connection2 = find_connection(listener->connections, peer_ip, peer_port);
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if (connection2) {
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*connection = connection2;
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return SOCKET_IDLE;
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}
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connection2 = find_connection(listener->connections_waiting_for_accept_head, peer_ip, peer_port);
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if (connection2) {
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*connection = connection2;
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return SOCKET_IDLE;
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}
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connection2 = find_connection(listener->connections_waiting_for_ack, peer_ip, peer_port);
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if (connection2) {
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*connection = connection2;
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return SOCKET_WAIT;
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}
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*connection = NULL;
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return SOCKET_NONE;
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}
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static uint32_t choose_ack()
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{
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return 0;
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}
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void tcp_process_segment(tcp_state_t *state, ip_address_t sender,
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tcp_segment_t *segment, size_t len)
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{
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(void) state;
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(void) sender;
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(void) segment;
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(void) len;
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TCP_DEBUG_LOG("Received TCP segment");
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if (len < sizeof(tcp_segment_t))
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return;
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uint16_t reordered_dst_port = ntohs(segment->dst_port);
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uint16_t reordered_src_port = ntohs(segment->src_port);
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tcp_listener_t *listener = find_listener_with_port(state, reordered_dst_port);
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if (listener == NULL) {
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// No connection is listening on this port. Silently drop the packet.
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TCP_DEBUG_LOG("Segment sent to port %d, which is closed", reordered_dst_port);
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return;
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}
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tcp_connection_t *connection;
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connection_state_t connection_state = find_connection_associated_to(listener, sender, reordered_src_port, &connection);
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if ((segment->flags & TCP_FLAG_SYN) && !(segment->flags & TCP_FLAG_ACK)) {
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/* Connection request */
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if (connection_state != SOCKET_NONE) {
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// Peer wants to connect, but a connection was already created..
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// What to do?
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#warning "TODO: Handle case where an existing connection recieved the SYN message"
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return;
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}
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// Temporary
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uint32_t seq_no = ntohs(segment->seq_no);
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uint32_t ack_no = choose_ack();
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tcp_connection_t *connection = connection_create_waiting_for_ack(listener, seq_no, ack_no, sender, reordered_dst_port);
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if (connection == NULL) {
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// ERROR: Socket limit reached. Drop the connection silently
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#warning "TODO: Handle connection limit reached (RST?)"
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return;
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}
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tcp_segment_t segment2 = {
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.src_port = segment->dst_port,
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.dst_port = segment->src_port,
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.flags = TCP_FLAG_SYN | TCP_FLAG_ACK, // No need for fixing endianess, it's just one byte!
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.seq_no = htons(ack_no),
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.ack_no = htons(seq_no),
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.offset = 5,
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.unused = 0,
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.window = htons(TCP_INPUT_BUFFER_SIZE - connection->in_used),
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.checksum = 0,
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.urgent_pointer = 0,
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};
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#warning "TODO: Calculare checksum"
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tcp_send(state, sender, &segment2, sizeof(segment2));
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#warning "TODO: Handle TCP connection creation"
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} else if ((segment->flags & TCP_FLAG_SYN) && (segment->flags & TCP_FLAG_ACK)) {
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// Drop the packet. We only do servers for now!
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#warning "TODO: Handle TCP second message of three way handshake"
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} else if (!(segment->flags & TCP_FLAG_SYN) && (segment->flags & TCP_FLAG_ACK)) {
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if (connection_state != SOCKET_WAIT) {
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// Either there is no connection or the connection wasn't
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// waiting for an ACK segment. What to do?
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#warning "TODO: Handle case where an existing connection recieved the SYN message"
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return;
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}
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// Move connection from the waiting-for-ack list
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// to the waiting-for-accept queue.
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// Unlink it from the current list
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{
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if (connection->prev)
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connection->prev->next = connection->next;
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else
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listener->connections_waiting_for_ack = connection->next;
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if (connection->next)
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connection->next->prev = connection->prev;
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}
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// Push it to the new one
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{
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connection->prev = NULL;
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connection->next = listener->connections_waiting_for_accept_head;
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if (listener->connections_waiting_for_accept_head)
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// Accept queue isn't empty
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listener->connections_waiting_for_accept_head->prev = connection;
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else
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// Accept queue is empty
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listener->connections_waiting_for_accept_tail = connection;
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listener->connections_waiting_for_accept_head = connection;
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}
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if (listener->callback)
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listener->callback(listener->data);
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// TODO: What about the payload?
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#warning "TODO: Handle payload of TCP ACK message"
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} else {
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if (connection_state != SOCKET_IDLE) {
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// Either there is no connection associated to this peer
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// at this port, or the connection is waiting for an ACK.
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// What to do?
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#warning "TODO: Handle case where unexpected TCP data message is received"
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return;
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}
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char *payload = segment->payload;
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size_t payload_arrived = len - sizeof(tcp_segment_t);
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size_t payload_capacity = TCP_INPUT_BUFFER_SIZE - connection->in_used;
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size_t payload_considered = MIN(payload_arrived, payload_capacity);
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memcpy(connection->in_buffer + connection->in_used, payload, payload_considered);
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connection->in_used += payload_considered;
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connection->ack_no += payload_considered; // Is this right?
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}
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}
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tcp_listener_t*
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tcp_listener_create(tcp_state_t *state, uint16_t port, void *data, void (*callback)(void*))
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{
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if (find_listener_with_port(state, port)) {
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// ERROR: A connection is already listening on this port
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TCP_DEBUG_LOG("Faile to create listener on port %d because there already exists one", port);
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return NULL;
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}
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// Pop a listener connection structure from the free list
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if (state->free_listener_list == NULL) {
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// ERROR: Reached listener connection limit
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TCP_DEBUG_LOG("TCP connection limit");
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return NULL;
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}
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tcp_listener_t *listener = state->free_listener_list;
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state->free_listener_list = listener->next;
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// Initialize listener structure
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listener->state = state;
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listener->port = port;
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listener->connections = NULL;
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listener->connections_waiting_for_ack = NULL;
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listener->connections_waiting_for_accept_head = NULL;
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listener->connections_waiting_for_accept_tail = NULL;
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listener->data = data;
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listener->callback = callback;
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// Push listener connection structure to the used list
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listener->prev = NULL;
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listener->next = state->used_listener_list;
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if (state->used_listener_list)
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state->used_listener_list->prev = listener;
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state->used_listener_list = listener;
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return listener;
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}
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void tcp_listener_destroy(tcp_listener_t *listener)
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{
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// TODO: Close all connections
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tcp_state_t *state = listener->state;
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// Pop listener from used list
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{
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// Update the reference to the listener of
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// the one that precedes it in the list
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if (listener->prev)
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listener->prev->next = listener->next;
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else
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state->used_listener_list = listener->next;
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// Update the reference to the listener of
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// the one that follows it in the list
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if (listener->next != NULL)
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listener->next->prev = listener->prev;
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}
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// Push the listener in the free list
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listener->next = state->free_listener_list;
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state->free_listener_list = listener;
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}
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tcp_connection_t *tcp_listener_accept(tcp_listener_t *listener)
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{
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(void) listener;
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if (!listener->connections_waiting_for_accept_tail)
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return NULL;
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tcp_connection_t *connection;
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// Pop connection from the accept queue
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{
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connection = listener->connections_waiting_for_accept_tail;
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if (connection->prev)
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connection->prev->next = NULL;
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else
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listener->connections_waiting_for_accept_head = NULL;
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listener->connections_waiting_for_accept_tail = connection->next;
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}
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// Push it to idle list
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{
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connection->prev = NULL;
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connection->next = listener->connections;
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if (listener->connections)
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listener->connections->prev = connection;
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listener->connections = connection;
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}
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return connection;
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}
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void tcp_connection_destroy(tcp_connection_t *connection)
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{
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// NOTE: This can only be called when the
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// connection was accepted.
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tcp_listener_t *listener = connection->listener;
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// Pop connection from the idle connection list
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if (connection->prev)
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connection->prev->next = connection->next;
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else
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listener->connections = connection->next;
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// Push it into the free connection list
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tcp_state_t *state = listener->state;
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connection->prev = NULL;
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connection->next = state->free_connection_list;
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state->free_connection_list = connection;
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}
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size_t tcp_connection_recv(tcp_connection_t *connection,
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void *dst, size_t len)
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{
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size_t num = MIN(len, connection->in_used);
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memcpy(dst, connection->in_buffer, num);
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memmove(connection->in_buffer, connection->in_buffer + num, connection->in_used - num);
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connection->in_used -= num;
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return num;
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}
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static size_t
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append_to_output_buffer(tcp_connection_t *connection,
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const void *src, size_t len)
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{
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size_t num = MIN(len, TCP_OUTPUT_BUFFER_SIZE - connection->out_used);
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memcpy(connection->out_buffer + connection->out_used, src, num);
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connection->out_used += len;
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return num;
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}
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static uint32_t calculate_checksum(const void *data, size_t size)
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{
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(void) data,
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(void) size;
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#warning "TODO: Calculate TCP checksum"
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return 0;
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}
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static void
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try_flushing_output_buffer(tcp_connection_t *connection)
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{
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tcp_state_t *tcp_state = connection->listener->state;
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tcp_segment_t *segment = &connection->out_header;
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segment->src_port = htons(connection->listener->port);
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segment->dst_port = htons(connection->peer_port);
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segment->seq_no = htons(connection->seq_no); // Should this be increased by the segment size?
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segment->ack_no = htons(connection->ack_no);
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segment->unused = 0;
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segment->offset = 5; // No options
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segment->flags = 0;
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segment->window = htons(TCP_INPUT_BUFFER_SIZE - connection->in_used);
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segment->checksum = 0; // Temporary value
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segment->urgent_pointer = 0; // Don't support urgent data
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segment->checksum = calculate_checksum(segment, sizeof(tcp_segment_t));
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int sent_bytes = tcp_send(tcp_state, connection->peer_ip, segment, sizeof(tcp_segment_t) + connection->out_used);
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if (sent_bytes < 0) {
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// It wasn't possible to send out bytes. We'll try again later!
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} else {
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memmove(connection->out_buffer, connection->out_buffer + sent_bytes, connection->out_used - sent_bytes);
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connection->out_used -= sent_bytes;
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}
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}
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size_t tcp_connection_send(tcp_connection_t *connection, const void *src, size_t len)
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{
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size_t num = append_to_output_buffer(connection, src, len);
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try_flushing_output_buffer(connection);
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return num;
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}
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