better TCP and started using libtuntap
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@@ -1,6 +1,5 @@
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#include <stddef.h>
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#include <stdint.h>
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#include <endian.h>
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#include "defs.h"
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#define TCP_MAX_LISTENERS 32
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@@ -22,11 +21,10 @@ typedef struct {
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uint16_t dst_port;
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uint32_t seq_no;
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uint32_t ack_no;
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
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uint8_t unused: 4;
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uint8_t offset: 4;
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#endif
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#if __BYTE_ORDER == __BIG_ENDIAN
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#else
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uint8_t offset: 4;
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uint8_t unused: 4;
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#endif
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@@ -49,20 +47,52 @@ struct tcp_listener_t {
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tcp_connection_t *connections_waiting_for_ack;
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tcp_connection_t *connections_waiting_for_accept_head;
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tcp_connection_t *connections_waiting_for_accept_tail;
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void (*callback)(void*);
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void *data;
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void (*callback_ready_to_accept)(void*);
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void *callback_data;
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};
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struct tcp_connection_t {
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tcp_listener_t *listener; // Listener that accepted this connection
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tcp_connection_t *next;
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tcp_connection_t *prev;
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ip_address_t peer_ip;
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uint16_t peer_port;
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uint32_t seq_no;
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uint32_t ack_no;
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size_t in_used;
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size_t out_used;
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void *callback_data;
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void (*callback_ready_to_recv)(void*);
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void (*callback_ready_to_send)(void*);
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ip_address_t peer_ip; // Network byte order
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uint16_t peer_port; // CPU byte order
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uint32_t rcv_unread; // It's the sequence number of the first
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// byte stored in the input buffer, such
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// that [rcv_next - rcv_unread] is the
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// number of bytes that the parent application
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// can read from the socket.
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uint32_t rcv_nxt; // RCV.NXT from RFC 793
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// It's the sequence number of the next
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// byte waiting to be received.
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uint32_t rcv_wnd; // RCV.WND from RFC 793
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// It's the size of the portion of input
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// buffer that's currently free.
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uint32_t snd_wnd; // SND.WND from RFC 793
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// It's the number of bytes stored in
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// the [out_buffer] output buffer, both
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// sent but not acknowledged and not sent.
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uint32_t snd_nxt; // SND.NXT from RFC 793
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// It's the sequence number of the first
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// not yet sent byte in the output buffer.
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// By subtracting [snd_una] from this value,
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// you get the amount of bytes sent out but
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// not yet acknowledged.
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uint32_t snd_una; // SND.UNA from RFC 793
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// It's the sequence number of the last
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// byte sent and acknowledged by the peer.
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tcp_segment_t out_header; // There must be no padding between
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char out_buffer[TCP_OUTPUT_BUFFER_SIZE]; // these two
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char in_buffer[TCP_INPUT_BUFFER_SIZE];
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@@ -75,6 +105,7 @@ typedef struct {
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} tcp_callbacks_t;
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struct tcp_state_t {
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ip_address_t ip;
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tcp_callbacks_t callbacks;
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tcp_connection_t *used_connection_list;
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tcp_connection_t *free_connection_list;
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@@ -84,13 +115,13 @@ struct tcp_state_t {
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tcp_listener_t listener_pool[TCP_MAX_LISTENERS];
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};
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void tcp_init(tcp_state_t *tcp_state, tcp_callbacks_t callbacks);
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void tcp_init(tcp_state_t *tcp_state, ip_address_t ip, tcp_callbacks_t callbacks);
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void tcp_free(tcp_state_t *tcp_state);
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void tcp_seconds_passed(tcp_state_t *state, size_t seconds);
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void tcp_process_segment(tcp_state_t *state, ip_address_t sender, tcp_segment_t *segment, size_t len);
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tcp_listener_t *tcp_listener_create(tcp_state_t *state, uint16_t port, void *data, void (*callback)(void*));
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void tcp_listener_destroy(tcp_listener_t *listener);
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tcp_connection_t *tcp_listener_accept(tcp_listener_t *listener);
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tcp_connection_t *tcp_listener_accept(tcp_listener_t *listener, void *callback_data, void (*callback_ready_to_recv)(void*), void (*callback_ready_to_send)(void*));
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void tcp_connection_destroy(tcp_connection_t *connection);
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size_t tcp_connection_recv(tcp_connection_t *connection, void *dst, size_t len);
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size_t tcp_connection_send(tcp_connection_t *connection, const void *src, size_t len);
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