refined the GC. Now it calls object destructors

This commit is contained in:
cozis
2021-12-06 12:27:34 +01:00
parent dbcf50c71b
commit f751cbcbd5
7 changed files with 216 additions and 64 deletions
+10 -2
View File
@@ -1,10 +1,18 @@
print('Start\n');
i = 0;
n = 10000000;
n = 1000;
while i < n:
{
1 + 1 * 1;
i = i + 1;
print('\r', 100.0 * i / n, '% ');
fun printPercent()
print('\r', 100.0 * i / n, '% ');
printPercent();
}
print('End\n');
+181 -57
View File
@@ -14,15 +14,23 @@ struct OflowAlloc {
char body[];
};
typedef struct {
Object *object;
_Bool (*destructor)(Object*, Error*);
} PendingDestruct;
struct xHeap {
int size;
int used;
int total;
void *body;
OflowAlloc *oflow;
PendingDestruct *pend;
int pend_size, pend_used;
_Bool collecting;
_Bool collection_failed;
int moved_with_destructors;
void *old_body;
int old_used;
int old_total;
@@ -44,6 +52,9 @@ Heap *Heap_New(int size)
heap->size = size;
heap->used = 0;
heap->body = malloc(size);
heap->pend = NULL;
heap->pend_size = 0;
heap->pend_used = 0;
heap->oflow = 0;
heap->collecting = 0;
@@ -67,6 +78,21 @@ void Heap_Free(Heap *heap)
VALGRIND_DESTROY_MEMPOOL(heap);
#endif
Error error;
Error_Init(&error);
for(int i = 0; i < heap->pend_used; i += 1)
{
heap->pend[i].destructor(heap->pend[i].object, &error);
if(error.occurred)
{
// Errors occurred! We can't do anything about
// it now though.
Error_Free(&error);
Error_Init(&error);
}
}
while(heap->oflow)
{
OflowAlloc *prev = heap->oflow->prev;
@@ -74,6 +100,7 @@ void Heap_Free(Heap *heap)
heap->oflow = prev;
}
free(heap->pend);
free(heap->body);
free(heap);
}
@@ -85,6 +112,51 @@ float Heap_GetUsagePercentage(Heap *heap)
void *Heap_Malloc(Heap *heap, TypeObject *type, Error *err)
{
_Bool requires_destruct = type->free != NULL;
if(requires_destruct)
{
// This type of object requires
// a destructor to be called.
if(heap->pend == NULL)
{
int n = 8;
heap->pend = malloc(n * sizeof(PendingDestruct));
if(heap->pend == NULL)
{
Error_Report(err, 1, "No memory");
return NULL;
}
heap->pend_used = 0;
heap->pend_size = n;
}
else if(heap->pend_size == heap->pend_used)
{
int factor = 2;
void *new_pend = realloc(heap->pend, factor * heap->pend_size * sizeof(PendingDestruct));
if(new_pend == NULL)
{
Error_Report(err, 1, "No memory");
return NULL;
}
heap->pend = new_pend;
heap->pend_size *= factor;
}
assert(heap->pend_size > heap->pend_used);
}
int size = type->size;
if(size < (int) sizeof(MovedObject))
size = sizeof(MovedObject);
void *addr = Heap_RawMalloc(heap, type->size, err);
if(addr == NULL)
@@ -101,6 +173,9 @@ void *Heap_Malloc(Heap *heap, TypeObject *type, Error *err)
obj->type = type;
obj->flags = 0;
if(requires_destruct)
heap->pend[heap->pend_used++] = (PendingDestruct) { .object = obj, .destructor = obj->type->free };
return (Object*) addr;
}
@@ -112,7 +187,14 @@ void *Heap_RawMalloc(Heap *heap, int size, Error *err)
void *addr;
if(heap->used + size >= heap->size)
int padding = heap->used;
if(heap->used & 7)
heap->used = (heap->used & ~7) + 8;
padding = heap->used - padding;
if(heap->used + size > heap->size)
{
OflowAlloc *oflow = malloc(sizeof(OflowAlloc) + size);
@@ -123,22 +205,16 @@ void *Heap_RawMalloc(Heap *heap, int size, Error *err)
heap->oflow = oflow;
addr = oflow->body;
heap->total += size;
}
else
{
int prev_used = heap->used;
if(heap->used & 7)
heap->used = (heap->used & ~7) + 8;
assert(heap->used + size <= heap->size);
addr = heap->body + heap->used;
heap->used += size;
heap->total += heap->used - prev_used;
}
heap->total += size + padding;
assert(((intptr_t) addr) % 8 == 0);
#if USING_VALGRIND
@@ -170,6 +246,7 @@ _Bool Heap_StartCollection(Heap *heap, Error *error)
heap->oflow = NULL;
heap->collecting = 1;
heap->collection_failed = 0;
heap->moved_with_destructors = 0;
heap->error = error;
return 1;
}
@@ -185,6 +262,44 @@ _Bool Heap_StopCollection(Heap *heap)
}
/* Call destructors here */
{
int i = 0;
while(i < heap->pend_used)
{
Object *obj = heap->pend[i].object;
if(obj->flags & Object_MOVED)
{
heap->pend[i].object = ((MovedObject*) heap->pend[i].object)->new_location;
i += 1;
}
else
{
// We need to call the destructor.
heap->pend[i].destructor(obj, heap->error);
if(heap->error->occurred)
return 0; // There will be leaks.
heap->pend[i] = heap->pend[heap->pend_used-1];
heap->pend_used -= 1;
}
}
if(heap->pend_size / 2 > heap->pend_used)
{
// Downsize
void *temp = realloc(heap->pend, heap->pend_size / 2 * sizeof(PendingDestruct));
if(temp != NULL)
{
heap->pend = temp;
heap->pend_size /= 2;
}
}
}
while(heap->old_oflow)
{
@@ -199,8 +314,10 @@ _Bool Heap_StopCollection(Heap *heap)
return 1;
}
void Heap_CollectExtension(void **referer, int size, Heap *heap)
void Heap_CollectExtension(void **referer, unsigned int size, void *userp)
{
Heap *heap = userp;
assert(referer != NULL);
assert(heap->collecting);
@@ -222,8 +339,10 @@ void Heap_CollectExtension(void **referer, int size, Heap *heap)
*referer = new_location;
}
void Heap_CollectReference(Object **referer, Heap *heap)
void Heap_CollectReference(Object **referer, void *userp)
{
Heap *heap = userp;
assert(referer != NULL);
assert(heap->collecting);
@@ -232,64 +351,69 @@ void Heap_CollectReference(Object **referer, Heap *heap)
if(heap->collection_failed || old_location == NULL)
return;
Object *new_location;
if(old_location->flags & Object_STATIC)
// The object doesn't need to be moved
// since it was statically allocated.
new_location = old_location;
else if(old_location->flags & Object_MOVED)
if(old_location->flags & Object_MOVED)
// The object was already moved.
new_location = ((MovedObject*) old_location)->new_location;
*referer = ((MovedObject*) old_location)->new_location;
else
{
Object *new_location;
// This object wasn't moved to
// the new heap yet.
// Get some information.
TypeObject *type = old_location->type;
int size = type->size;
if(old_location->flags & Object_STATIC)
// The object doesn't need to be moved
// since it was statically allocated.
new_location = old_location;
else
{
// Get some information.
TypeObject *type = old_location->type;
int size = type->size;
// Copy the object to a new location.
{
new_location = Heap_RawMalloc(heap, size, heap->error);
if(new_location == NULL)
// Copy the object to a new location.
{
heap->collection_failed = 1;
return;
new_location = Heap_RawMalloc(heap, size, heap->error);
if(new_location == NULL)
{
heap->collection_failed = 1;
return;
}
memcpy(new_location, old_location, size);
}
memcpy(new_location, old_location, size);
}
// Set the old location as moved and
// leave the reference to the new
// location.
{
old_location->flags |= Object_MOVED;
// Set the old location as moved and
// leave the reference to the new
// location.
{
old_location->flags |= Object_MOVED;
assert((int) sizeof(MovedObject) <= size);
((MovedObject*) old_location)->new_location = new_location;
}
assert((int) sizeof(MovedObject) <= size);
((MovedObject*) old_location)->new_location = new_location;
}
if(type->free != NULL)
heap->moved_with_destructors += 1;
}
// Collect the reference to the type.
if((Object*) new_location->type != new_location)
Heap_CollectReference((Object**) &new_location->type, heap);
// Collect all of the references to
// extensions allocate using the GC'd
// heap.
Object_WalkExtensions(new_location, Heap_CollectExtension, heap);
// Now collect all of the children.
Object_WalkReferences(new_location, Heap_CollectReference, heap);
// Update the referer
*referer = new_location;
}
// Update the referer
*referer = new_location;
// Collect the reference to the type.
if((Object*) new_location->type != new_location)
Heap_CollectReference((Object**) &new_location->type, heap);
// Collect all of the references to
// extensions allocate using the GC'd
// heap.
Object_WalkExtensions(new_location, Heap_CollectExtension, heap);
// Now collect all of the children.
Object_WalkReferences(new_location, Heap_CollectReference, heap);
}
+6 -2
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@@ -85,11 +85,15 @@ static void walk(Object *self, void (*callback)(Object **referer, void *userp),
static void walkexts(Object *self, void (*callback)(void **referer, unsigned int size, void *userp), void *userp)
{
assert(self->type == &t_map);
MapObject *map = (MapObject*) self;
int capacity = calc_capacity(map->mapper_size);
callback((void**) &map->mapper, sizeof(int) * map->mapper_size, userp);
callback((void**) &map->keys, sizeof(Object) * calc_capacity(map->mapper_size), userp);
callback((void**) &map->vals, sizeof(Object) * calc_capacity(map->mapper_size), userp);
callback((void**) &map->keys, sizeof(Object*) * capacity, userp);
callback((void**) &map->vals, sizeof(Object*) * capacity, userp);
}
static Object *select(Object *self, Object *key, Heap *heap, Error *error)
+1 -1
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@@ -79,7 +79,7 @@ void* Heap_Malloc (Heap *heap, TypeObject *type, Error *err);
void* Heap_RawMalloc(Heap *heap, int size, Error *err);
_Bool Heap_StartCollection(Heap *heap, Error *error);
_Bool Heap_StopCollection(Heap *heap);
void Heap_CollectReference(Object **referer, Heap *heap);
void Heap_CollectReference(Object **referer, void *heap);
float Heap_GetUsagePercentage(Heap *heap);
const TypeObject* Object_GetType(const Object *obj);
+14 -1
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@@ -14,6 +14,7 @@ typedef struct {
static Object *call(Object *self, Object **argv, unsigned int argc, Heap *heap, Error *error);
static void walk(Object *self, void (*callback)(Object **referer, void *userp), void *userp);
static _Bool free_(Object *self, Error *error);
static TypeObject t_func = {
.base = (Object) { .type = &t_type, .flags = Object_STATIC },
@@ -21,8 +22,18 @@ static TypeObject t_func = {
.size = sizeof (FunctionObject),
.call = call,
.walk = walk,
.free = free_,
};
static _Bool free_(Object *self, Error *error)
{
(void) error;
FunctionObject *func = (FunctionObject*) self;
Executable_Free(func->exe);
return 1;
}
static void walk(Object *self, void (*callback)(Object **referer, void *userp), void *userp)
{
FunctionObject *func = (FunctionObject*) self;
@@ -34,7 +45,7 @@ static Object *call(Object *self, Object **argv, unsigned int argc, Heap *heap,
assert(self != NULL);
assert(heap != NULL);
assert(error != NULL);
FunctionObject *func = (FunctionObject*) self;
assert(func->exe != NULL);
@@ -84,6 +95,8 @@ static Object *call(Object *self, Object **argv, unsigned int argc, Heap *heap,
Object *result = run(func->runtime, error, func->exe, func->index, func->closure, argv2, expected_argc);
// NOTE: Every object reference is invalidated from here.
if(argv2 != argv)
free(argv2);
+2
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@@ -84,6 +84,8 @@ static Object *call(Object *self, Object **argv, unsigned int argc, Heap *heap,
assert(func->callback != NULL);
Object *result = func->callback(func->runtime, argv2, argc2, error);
// NOTE: Every object reference is invalidated from here.
if(result == NULL && error->occurred == 0)
Error_Report(error, 1, "Native callback returned NULL but didn't report errors");
+2 -1
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@@ -683,7 +683,8 @@ static _Bool step(Runtime *runtime, Error *error)
assert(error->occurred == 0);
Object *obj = Object_Call(callable, argv, argc, runtime->heap, error);
// NOTE: Every local object reference is invalidated from here.
if(obj == NULL)
return 0;