Files
WL/wl.h
T

166 lines
5.0 KiB
C

#include <stdint.h>
#include <stdbool.h>
#define WL_STR(X) ((WL_String) { (X), (int) sizeof(X)-1 })
typedef struct WL_Runtime WL_Runtime;
typedef struct WL_Compiler WL_Compiler;
typedef struct {
char *ptr;
int len;
} WL_String;
typedef struct {
char *ptr;
int len;
int cur;
} WL_Arena;
typedef struct {
char *ptr;
int len;
} WL_Program;
typedef enum {
WL_ADD_ERROR,
WL_ADD_AGAIN,
WL_ADD_LINK,
} WL_AddResultType;
typedef struct {
WL_AddResultType type;
WL_String path;
} WL_AddResult;
typedef enum {
WL_EVAL_NONE,
WL_EVAL_DONE,
WL_EVAL_ERROR,
WL_EVAL_OUTPUT,
WL_EVAL_SYSVAR,
WL_EVAL_SYSCALL,
} WL_EvalResultType;
typedef struct {
WL_EvalResultType type;
WL_String str;
} WL_EvalResult;
// Creates a compilation unit for a program
// The provided arena (which can't be NULL) is
// used for all memory allocations until a
// program is produced or an error occurs.
// If not enough memory is provided, NULL is
// returned.
WL_Compiler *wl_compiler_init(WL_Arena *arena);
// Adds a file to the current compilation unit
// and returns
//
// WL_ADD_ERROR if an error occurred
//
// WL_ADD_AGAIN if the file included a different
// file that also needs to be added to the unit,
// in which case the file name is in the "path"
// field of the return value.
//
// WL_ADD_LINK all sources were processed and
// the unit is ready for linking
//
// Note that the source of all files needs to
// stay alive until the program is linked as the
// compiler may keep references to it until then.
WL_AddResult wl_compiler_add(WL_Compiler *compiler, WL_String path, WL_String content);
// Links a compilation unit producing an executable.
// The output program is just an array of bytes
// allocated using the compiler's arena memory and
// may be written to disk or any other external system
// for caching.
//
// On error, -1 is returned and the error text can
// be retrieved using wl_compiler_error. On success,
// 0 is returned.
int wl_compiler_link(WL_Compiler *compiler, WL_Program *program);
// Returns the null-terminated error string for a
// compilation unit that failed.
WL_String wl_compiler_error(WL_Compiler *compiler);
// Serializes the AST of the source parsed in this
// compilation unit by writing the string to the
// rovided buffer and returning the number of bytes
// written to it.
//
// If the provided buffer is too small, the function
// fills it up and returns the number of bytes that
// would have been written if the buffer was large
// enough. On error, -1 is returned.
int wl_dump_ast(WL_Compiler *compiler, char *dst, int cap);
// Writes the bytecode of a program to stdout as a
// human-readable string.
void wl_dump_program(WL_Program program);
// Creates an evaluation context for a bytecode program
// All memory used while running the program will be
// allocated from the provided arena.
//
// If not enough memory was provided or the program is
// invalid, NULL is returned.
WL_Runtime *wl_runtime_init(WL_Arena *arena, WL_Program program);
// Run the program associated to this runtime until an
// event happens. The event may be one of:
//
// WL_EVAL_DONE if execution is complete
//
// WL_EVAL_ERROR if execution failed
//
// WL_EVAL_OUTPUT if data is available for output,
// in which case the field "str" points to it
//
// WL_EVAL_SYSVAR if the program requested the value
// of an external symbol.
//
// WL_EVAL_SYSCALL
//
WL_EvalResult wl_runtime_eval(WL_Runtime *rt);
WL_String wl_runtime_error(WL_Runtime *rt);
void wl_runtime_dump(WL_Runtime *rt);
bool wl_streq (WL_String a, char *b, int blen);
int wl_arg_count (WL_Runtime *rt);
bool wl_arg_none (WL_Runtime *rt, int idx);
bool wl_arg_bool (WL_Runtime *rt, int idx, bool *x);
bool wl_arg_s64 (WL_Runtime *rt, int idx, int64_t *x);
bool wl_arg_f64 (WL_Runtime *rt, int idx, double *x);
bool wl_arg_str (WL_Runtime *rt, int idx, WL_String *x);
bool wl_arg_array (WL_Runtime *rt, int idx);
bool wl_arg_map (WL_Runtime *rt, int idx);
bool wl_peek_none (WL_Runtime *rt, int off);
bool wl_peek_bool (WL_Runtime *rt, int off, bool *x);
bool wl_peek_s64 (WL_Runtime *rt, int off, int64_t *x);
bool wl_peek_f64 (WL_Runtime *rt, int off, double *x);
bool wl_peek_str (WL_Runtime *rt, int off, WL_String *x);
bool wl_pop_any (WL_Runtime *rt);
bool wl_pop_none (WL_Runtime *rt);
bool wl_pop_bool (WL_Runtime *rt, bool *x);
bool wl_pop_s64 (WL_Runtime *rt, int64_t *x);
bool wl_pop_f64 (WL_Runtime *rt, double *x);
bool wl_pop_str (WL_Runtime *rt, WL_String *x);
void wl_push_none (WL_Runtime *rt);
void wl_push_true (WL_Runtime *rt);
void wl_push_false (WL_Runtime *rt);
void wl_push_s64 (WL_Runtime *rt, int64_t x);
void wl_push_f64 (WL_Runtime *rt, double x);
void wl_push_str (WL_Runtime *rt, WL_String x);
void wl_push_array (WL_Runtime *rt, int cap);
void wl_push_map (WL_Runtime *rt, int cap);
void wl_push_arg (WL_Runtime *rt, int idx);
void wl_insert (WL_Runtime *rt);
void wl_append (WL_Runtime *rt);