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# cHTTP
cHTTP is an HTTP **client and server** library for C with minimal dependencies and **distributed as a single chttp.c** file.
Here is a list of features:
* HTTP 1.1 client and server
* Fully non-blocking
* Cross-Platform (Windows & Linux)
* HTTPS support (using OpenSSL)
* Virtual Hosts
* Single-threaded
* Zero-copy interface
## Getting Started
The library is distributed as a single amalgamated `chttp.c` file or as a static library, so you can:
1) Download `chttp.c` and `chttp.h` from the repository (no need to clone the project) and include them in your soource tree
2) or clone the project and build the static library by running:
```
make libchttp.a
```
If you used the amalgamated files, these are the flags required to build a project:
```bash
# Linux
gcc your_app.c chttp.c
# Windows
gcc your_app.c chttp.c -lws2_32
```
If you are using the static library, instead of adding `chttp.c`, you will need to add the `-lchttp` flag.
By default, the library is built without HTTPS. To enable it, add the flags `-DHTTPS_ENABLED -lssl -lcrypto`.
```bash
# Linux + HTTPS
gcc your_app.c chttp.c -DHTTPS_ENABLED -lssl -lcrypto
# Windows + HTTPS
gcc your_app.c chttp.c -lws2_32 -DHTTPS_ENABLED -lssl -lcrypto
```
## Example
To give you a feel of the library, here are some examples of programs using cHTTP. To learn more, you can look at the files in `examples/` (they are intended to be skimmed in order).
Here is a client performing a GET request:
```c
#include <stdio.h>
#include <chttp.h>
int main(void)
{
http_global_init();
HTTP_String url = HTTP_STR("http://example.com/index.html");
HTTP_String headers[] = {
HTTP_STR("User-Agent: cHTTP"),
};
HTTP_Response *res = http_get(url, headers, 1);
fwrite(res->body.ptr, 1, res->body.len, stdout);
http_response_free(res);
http_global_free();
return 0;
}
```
And this is a server:
```c
#include <chttp.h>
int main(void)
{
http_global_init();
HTTP_Server *server = http_server_init(HTTP_STR("127.0.0.1"), 8080);
for (;;) {
HTTP_Request *req;
HTTP_ResponseBuilder builder;
http_server_wait(server, &req, &builder);
http_response_builder_status(builder, 200);
http_response_builder_header(builder, "Content-Type: text/plain");
http_response_builder_body(builder, HTTP_STR("Hello, world!"));
http_response_builder_done(builder);
}
http_server_free(server);
http_global_free();
return 0;
}
```
## Platform Support
cHTTP officially supports Linux and Windows.
## HTTPS support
Currently, HTTPS is implemented using OpenSSL. If you are on Windows, you'll need to install it manually.
## Scalability
cHTTP is designed to reach moderate scale to allow a compact and easy to work with implementation. The non-blocking I/O is based on `poll()` which I would say works up to about 500 concurrent connections. If you have more than that, you should consider APIs like epoll, io_uring, and I/O completion ports. If you do go that route, you can still reuse the cHTTP I/O independent core (see HTTP_Engine) to handle the HTTP protocol for you, both for client and server.