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@@ -3,11 +3,15 @@ This is the implementation of the ray tracing algorithm on the CPU
![scene 0](assets/screenshot_0.png)
# Build
The supported platforms are Windows and Linux. On Linux you need to manually install GLFW 3. After that you can build the program doing
The supported platforms are Windows and Linux. On Linux you need to manually install GLFW 3:
```
sudo apt install libglfw3-dev
```
After that you can build the program:
```
make
```
The executable you need to run is `ray_trace.exe`.
# Usage
You need to run the renderer from the command line providing it the proper arguments: