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@@ -3,11 +3,15 @@ This is the implementation of the ray tracing algorithm on the CPU
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# Build
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The supported platforms are Windows and Linux. On Linux you need to manually install GLFW 3. After that you can build the program doing
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The supported platforms are Windows and Linux. On Linux you need to manually install GLFW 3:
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```
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sudo apt install libglfw3-dev
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```
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After that you can build the program:
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```
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make
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```
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The executable you need to run is `ray_trace.exe`.
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# Usage
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You need to run the renderer from the command line providing it the proper arguments:
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